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PostPosted: Wed Feb 08, 2012 8:05 pm 
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http://www.gamesradar.com/notch-talks-d ... honauts-2/


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Psychonauts 2 is one step closer to becoming a reality after Minecraft creator Markus “Notch” Persson tweeted Double Fine studio's Tim Schafer to say he's genuinely keen on putting up his own money to get the sequel off the ground.

Earlier this month, Tim Schafer told Digital Spy he's been interested in developing a sequel to Psychonauts for some time, but has had no luck finding the financial backing, noting, “I’ve actually pitched that to publishers several times and no-one has taken the bait so far… I’d have to convince someone to just give me a few million dollars. That’s all.”

As it turns out, a millionaire was listen. In a recent tweet spotted by Eurogamer , Notch responded to Schafer directly, stating, “Let's make Psychonauts 2 happen.”

Notch later confirmed his intentions to Rock, Paper, Shotgun, and his Twitter feed has since been updated with numerous messages indicating he and Schafer are in talks and plan to discuss things further at this year's Game Developers Conference.

For his part, Schafer told Kotaku the partnership could happen, noting, “I have found funding on Twitter before.”

This is in reference to Double Fine's previous partnership with investor Steven Dengler, who helped the studio bring Costume Quest to PC and Psychonauts to Mac. Interestingly enough, Dengler has also inserted himself into the conversation, asking Notch and Schafer to “move this discussion offline.”

Psychonauts 2 has been on Schafer's radar. Now that he's got the stated support of an “indie” millionaire, maybe there's hope for Raz and the Whispering Rock campers yet.


Some great news I loved the original, and was always dissapointed they didn't get to makea sequal.

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PostPosted: Wed Feb 08, 2012 9:58 pm 
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No meat circus please.

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PostPosted: Wed Feb 08, 2012 10:37 pm 
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Come here Mr. Bun! :x

I had completely forgotten about that, or more likely repressed that memory.

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PostPosted: Thu Feb 09, 2012 2:29 am 
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Great news! I hope they can sort something out and get the game into the development stage :D

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PostPosted: Thu Feb 09, 2012 10:53 pm 
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A grown up Raz going to some location as an agent on an investigation would be awesome. If they included more puzzle elements it would be a lot better than the first game.


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PostPosted: Fri Feb 10, 2012 12:30 am 
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Please happen :wub: How did the first game do sales-wise? I know it was originally a flop but it seems to have quite a wide-reaching cult appeal. Funding a poorly selling sequel could be the worst decision Notch has ever made but hopefully not.

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PostPosted: Fri Feb 10, 2012 9:05 am 
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Psychonauts did not do badly considering it had zero marketing on release and was sent out to die.


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PostPosted: Fri Feb 10, 2012 1:20 pm 
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As you observe, it's developed a bit of a cult following in the years following it's release. It's an established IP now, so really, a well managed sequel should be reasonably profitable.

The problem is it may not make enough profit to be worth most megapublishers time.


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PostPosted: Fri Feb 10, 2012 1:47 pm 
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This will never happen. The first game cost $15m, and even if a sequel cost a similar amount, it probably wouldn't break even.

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PostPosted: Fri Feb 10, 2012 1:50 pm 
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Does he want to buy a football club?

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PostPosted: Fri Feb 10, 2012 5:05 pm 
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rudderless wrote:
This will never happen. The first game cost $15m, and even if a sequel cost a similar amount, it probably wouldn't break even.

15 million?

HOW?!!


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PostPosted: Sat Feb 11, 2012 8:32 pm 
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I imagine a sizeable amount of that was just decent voice actors.

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PostPosted: Fri Feb 17, 2012 2:33 am 
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Notch 'can do' $13 million Psychonauts 2 budget

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Minecraft creator Markus 'Notch' Persson has said he could stump up the $13 million budget Double Fine Productions founder Tim Schafer thinks is necessary to fund Psychonauts 2.

Talks between the two parties over the potential game largely remain private - Notch apparently apologised to Schafer for making public comments on the situation that subsequently blew up on the internet - but the Double Fine man did tell Kotaku how he responded to Notch's offer.

"I was like, 'I don't think you can make [it] for a million dollars.' The original game was, I think, $13 million, I think you have to match the original game. As soon as I mentioned the amount of money he said, 'Yeah, I can do that.'"

Schafer added of Notch and Minecraft: "He's been pretty successful. And, when you look into it, it's a really inspiring story. He's just a regular guy. He didn't do anything sleazy to get it. He just made it himself, distributed it himself, it's a great story. I think we have a lot to learn from him, so I'd like to do something with him.

"And I'd like to make Psychonauts 2."

http://www.computerandvideogames.com/33 ... s-2-budget

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PostPosted: Fri Feb 17, 2012 8:35 am 
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Edge wrote:
Minecraft creator Markus "Notch" Persson has revealed his frustration at his every word being taken as fact, saying that unless people "stop hyping" he'll stop being "open and transparent on Twitter."


http://www.edge-online.com/news/notch-stop-hyping-internet

Unleash the emoticons! :fp: :roll:

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PostPosted: Fri Feb 17, 2012 12:50 pm 
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You can't just match the original budget, making games is much more expensive now due to rising costs and inflation. Psychonauts 2 is going to be more expensive to make if it ever is made.


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PostPosted: Fri Feb 17, 2012 12:59 pm 
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Quick, to Kickstarter!

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PostPosted: Fri Feb 17, 2012 3:45 pm 
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Meep wrote:
You can't just match the original budget, making games is much more expensive now due to rising costs and inflation. Psychonauts 2 is going to be more expensive to make if it ever is made.

Maybe they'll be a lot more efficient this time (hoping).

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PostPosted: Sat Feb 18, 2012 8:28 am 
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Given that the original still stands up reasonably well visually, the cost needn't be "all that". Though I have a feeling the lion's share of the cost for the last one was probably the voice talent: Those guys really knocked it out of the park.


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PostPosted: Sat Feb 18, 2012 12:41 pm 
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I'm four hours into the original now and it is amazing.


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:lol:

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PostPosted: Sun Feb 19, 2012 3:16 pm 
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I'd love to see this game made. I never finished the original, because I have no time / videogame adhd, but games like Sam and max that are genuinely funny light hearted fun occasionally grab my attention back. reminds me of rare and nintendo when I was a kid but actually with characters deep and complex enough to hold my attention for more than 5 seconds.

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