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 Post subject: Re: Lylat Wars
PostPosted: Fri Dec 11, 2009 3:58 pm 
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Turokin' Around the Christmas Tree wrote:
No it isn't :| There's a few I never got medals on, but that wasn't it. I think Titania, Sector Y and sector X, Area 6, and one or two others were the ones I never got to.


All of these are easy for me once I learn the pattern :lol: Even on Expert I never had any trouble once I learn what to do and stuff like that.

I find that planet hardest because of time trial, I always go "Oh gooseberry fool, do I shoot down or just blow up ufo and hope for best" :shifty:

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 Post subject: Re: Lylat Wars
PostPosted: Fri Dec 11, 2009 7:56 pm 
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Seven Days 'til New Year wrote:
Turokin' Around the Christmas Tree wrote:
No it isn't :| There's a few I never got medals on, but that wasn't it. I think Titania, Sector Y and sector X, Area 6, and one or two others were the ones I never got to.


All of these are easy for me once I learn the pattern :lol: Even on Expert I never had any trouble once I learn what to do and stuff like that.



Bloody savant.

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 Post subject: Re: Lylat Wars
PostPosted: Thu Feb 24, 2011 1:38 pm 
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Sorry for the bump. I love Lylat wars and will be picking it up when the 3DS version is released. But it really does need to be played on the N64. No game since has got the rumble so perfect that it really adds to the game.

I really liked how the game changed depending on who was alive. For example if you kill falco so he isn't in the second level, when you meet the boss he'll let you take down some of his shield and admit defeat. Then surprise you with an attack shouting 'If this does not work!'. It's such a perfect game, fun, arcadey and a blast to play.


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 Post subject: Re: Lylat Wars
PostPosted: Mon Mar 07, 2011 10:15 pm 
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PSN: Venomous64
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One of the greatest games ever. Ever.

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 Post subject: Re: Lylat Wars
PostPosted: Mon Mar 07, 2011 10:25 pm 
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Venomous wrote:
One of the greatest games ever. Ever.


It really is, why is there STILL not a Wii version!?


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 Post subject: Re: Lylat Wars
PostPosted: Wed Mar 09, 2011 9:14 pm 
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If you haven't already seen this then do it now:

Fantastic Mr. Star Fox

:lol:


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 Post subject: Re: Lylat Wars
PostPosted: Wed Mar 09, 2011 9:33 pm 
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:lol: That's brilliant.

Will the 3DS version have a level select?

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 Post subject: Re: Lylat Wars
PostPosted: Fri Mar 11, 2011 5:21 pm 
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Sputnik wrote:
:lol: That's brilliant.

Will the 3DS version have a level select?


And a save system?


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 Post subject: Re: Lylat Wars
PostPosted: Sun Mar 13, 2011 8:47 pm 
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casuallyhardcore wrote:
Sorry for the bump. I love Lylat wars and will be picking it up when the 3DS version is released. But it really does need to be played on the N64. No game since has got the rumble so perfect that it really adds to the game.

I really liked how the game changed depending on who was alive. For example if you kill falco so he isn't in the second level, when you meet the boss he'll let you take down some of his shield and admit defeat. Then surprise you with an attack shouting 'If this does not work!'. It's such a perfect game, fun, arcadey and a blast to play.


:wub:

It's really sad that the best Star Fox game since this one is......a remake of this one.

Nintendo. :fp:


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 Post subject: Re: Lylat Wars
PostPosted: Mon Mar 14, 2011 9:08 am 
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casuallyhardcore wrote:
For example if you kill falco so he isn't in the second level, when you meet the boss he'll let you take down some of his shield and admit defeat. Then surprise you with an attack shouting 'If this does not work!'.


I thought that happened regardless of Falco being there or not.

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 Post subject: Re: Lylat Wars
PostPosted: Mon Mar 14, 2011 11:12 am 
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Sputnik wrote:
casuallyhardcore wrote:
For example if you kill falco so he isn't in the second level, when you meet the boss he'll let you take down some of his shield and admit defeat. Then surprise you with an attack shouting 'If this does not work!'.


I thought that happened regardless of Falco being there or not.


Interestingly, I gave the game a whirl about a week ago, wiping out my crew in each level--and it looks like casuallyhardcore's bang on the money! I'd long forgotten about the alternative dialogues you could get when certain members of your squadron were felled, such as Pigma's alternative spiel when you touch down on Fortuna without Peppy.

Upon reflection, I do recall that these alternative speeches were one of the most compelling aspects of the game during your first few efforts to complete it. Once you become a more seasoned pilot, you become more accustomed to the advanced routes, and fewer of your allies are defeated. The unfortunate consequence, I suppose, is that it's possible to miss several of the more obscure pieces of speech generated by more specific variables--such as a particular downed pilot, or taking lesser routes. Even some events, like the appearance of certain Star Wolf members on Bolse, rely on what you did earlier in the game--a really engrossing touch, especially if you let one of them slip on Fortuna.


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 Post subject: Re: Lylat Wars
PostPosted: Mon Mar 14, 2011 11:26 am 
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Actually, this just occurred to me, that probably explains why they didn't include the level selector :shock:

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 Post subject: Re: Lylat Wars
PostPosted: Sun Sep 11, 2011 11:14 am 
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PSN: Malon_GR
3DS #: 3093-7173-6045
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Seems a good time for a bump.

Playing through this on Wii. It's so good, I always had an affinity with this game because as a kid when we got the N64 I always assumed this was the one of the 4 games that was bought for me. :wub:

Still excellent 13 years on

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