All times are UTC




Post new topic Reply to topic  [ 137 posts ]  Go to page 1, 2, 3, 4, 5 ... 7  Next
Author Message
PostPosted: Thu Mar 03, 2011 10:50 am 
Legend
Legend
User avatar



http://uk.kotaku.com/5774861/epic-sa...-like/gallery/
Quote:
“This is our proposal for what the next generation of gaming is going to be,” Rein said as the demo began.

We were immediately introduced rain-spattered neon sign proclaiming “powered by Unreal technology.” The scene: a gritty, dilapidated cityscape. It’s night time, and the streets are slick with rain. All manner of signs and electrical lights are reflected in the gloomy mix of rain and atmosphere that’s pooled on the ground. Par for the course with modern games, though, right? Here’s the thing, though: all of it honestly, actually – no hyperbole – looks like CG.

“The whole idea behind this is to tell the hardware manufacturers that this is what you should be doing down the road,” Rein explained while the demo rolled.

Next up, we were introduced to a trench coat-clad, cigarette smoking man who was attempting to break a chain with a welding tool. Shades of Deus Ex? You don’t know the half of it. While the man did his presumably dirty deed, we were given a close up on his face, which was coated in tiny rivulets of rain. The man himself was expressive, his face subtly shifting and cringing as he focused on his work. Meanwhile, light from the welder reflected on his face, dancing about as the flame sparked and sizzled.

After the chain’s brittle links gave way, the man smoothly lit his cigarette with his welder. Then he heard something. Quickly scaling a nearby roof, he glimpsed multiple armor-clad soldiers kicking an elderly woman curled up in the fetal position on the ground. And that’s when things got interesting. The man turned his skin into some form of hyper detailed rock – craggy and detailed down to each individual pebble – and leaped right into the fray. He proceeded to brutally punch two of the soldiers, shattering one’s face mask and revealing a grimace that looked just about ready to collapse in on itself underneath. With those two dispatched, he shot the third straight through the head, leaving him slumped against a nearby billboard.

Next up, another celebratory cigarette, because why not? This guy’s so cool, cigarettes are afraid of getting lung cancer from him. But as he prepared to take another puff, a giant, house-sized “Samaritan” robot sneaked up behind him. He turned to meet it, noting its colossal size, and then did what any logical man would: turned to stone and started punching. End of demo.

Some things to note: this was only a tech demo – not a new game. Not that we’d mind if Epic made a Deus Ex-like action game, but we digress. Also crucial: Rein noted that the demo was running on three Nvidia GTX 580s. For the non-technophiles among you, that’s off-the-shelf, readily available (albeit ultra high-end) hardware. You may very well own a similar configuration right now. Also, while the screens below are definitely indicative of what the demo looked like, they don’t do the fluidity of movement, animation, and physics justice at all. Again, this looked like a highly choreographed CG movie, but in reality, many of those things were being calculated by robust physics engines. The Epic staffers running the demo then proved that to us, replaying the demo and detaching the camera, zooming in and out, and showing us how things looked with physics turned on and off.

At the end of the day, though, this isn’t Unreal 4. It’s still definitely Unreal 3, Rein was quick to clarify. He added, however, that if this were to be given a number, it’d be Unreal 3.975. He also noted that this is a bigger leap than the one between Unreal 2 and Unreal 3 – and it shows. On top of that, it’s versatile as all get-out.

“Another thing that’s awesome is that the engine now scales all the way from an iPhone 3GS up to next-generation hardware. That means you could theoretically make a game that’d run on every single one of these devices. Mobile phones to tablets to set top boxes,” said Rein.

The coolest part of all? All this technology is in Unreal licensees hands today. When Epic updates, so does everyone else. The whole gaming industry’s been sort of reluctant about a next generation of consoles, but Epic – and the rest of the tech business – have other plans.

“If the next game consoles can’t do this, well, Apple increased their iPad by nine times today,” Rein said.

Them be fightin’ words, gaming industry. It appears, however, that Epic will be providing your most powerful weapon.

Image
Image
Image
Image


Looks like Bladerunner. Which is almost 30 years old. :lol:

_________________
Image

Prime Directives : Prosecute those who steal memes from other forums. :fp:


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:52 am 
Legend
Legend
User avatar

LIVE: Tafdolphin
Doesn't look a whole lot better than current gen stuff...

_________________
Goat wrote:
Guy probably decided not to show up because he heard Taffy was a Cow-exploding fantasist mentalist.
Image
Around the World with No Money also a Bad Attitude and Stupid Haircut.


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:53 am 
Legend
Legend
User avatar

LIVE: Teh An1m4l
Steam: Burlappen
looks like UE3, which is about 5 years old :lol:

_________________
Image
videogame graphics...n' gooseberry fool
TFPG: Some 2012 gooseberry fool about bad games


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:53 am 
Deal With It
Deal With It
User avatar
Their engines can't do 'wet' that well, can they. Always comes off too shiny, especially on skin.


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:54 am 
Resident
Resident
User avatar
Tafdolphin wrote:
Doesn't look a whole lot better than current gen stuff...


Running in real time on a next gen console it would be a big improvement. My hope is for all next gen games to be 1080p as standard, you need it to achieve such clarity.


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:54 am 
Moderator
Moderator
User avatar

LIVE: suzzopher
PSN: suzzopher
Wii #: 7380437220363002
Steam: Suzzopher
3DS #: 0387-8767-7449
Cuttooth wrote:
Their engines can't do 'wet' that well, can they. Always comes off too shiny, especially on skin.


Everything looks like plastic. I can accept it in Gears and Batman as it's like playing with action figures.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:55 am 
Moderator
Moderator
User avatar

LIVE: suzzopher
PSN: suzzopher
Wii #: 7380437220363002
Steam: Suzzopher
3DS #: 0387-8767-7449
gamerforever wrote:
Tafdolphin wrote:
Doesn't look a whole lot better than current gen stuff...


Running in real time on a next gen console it would be a big improvement. My hope is for all next gen games to be 1080p as standard, you need it to achieve such clarity.


Sadly the game industry hasn't grown enough to be able to afford to make those games.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:55 am 
Judge
Judge
User avatar

AKA: DAT MAF
LIVE: Mafroafro
PSN: Mafroafro
Steam: Mafroafro
3DS #: 4468-0950-3815
Game Center: Mafro
NN: Mafroafro
They always look like they've been laminated.

_________________
HSH28 wrote:
Assmung you ever get one that is.

Blog | Twitter | Peoww | PC Supremacy


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:56 am 
Legend
Legend
User avatar
Brerlappins little hat wrote:
looks like UE3, which is about 5 years old :lol:

:lol:

Wouldn't go that far.

This was knocked up using Cryengine.

Image

_________________
Image

Prime Directives : Prosecute those who steal memes from other forums. :fp:


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:56 am 
Moderator
Moderator
User avatar

LIVE: suzzopher
PSN: suzzopher
Wii #: 7380437220363002
Steam: Suzzopher
3DS #: 0387-8767-7449
Now that CryEngine scene looks a bit more real. None of that shitty plastic crap.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:57 am 
Legend
Legend
User avatar

LIVE: Tafdolphin
I'm amazed CryEngine 3 hasn't been snapped up by everyone. Is it hard to use or something?

_________________
Goat wrote:
Guy probably decided not to show up because he heard Taffy was a Cow-exploding fantasist mentalist.
Image
Around the World with No Money also a Bad Attitude and Stupid Haircut.


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:58 am 
Deal With It
Deal With It
User avatar
Tafdolphin wrote:
I'm amazed CryEngine 3 hasn't been snapped up by everyone. Is it had to use or something?

Hardly anyone used the first two engines either for some reason.


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 10:59 am 
Moderator
Moderator
User avatar

LIVE: suzzopher
PSN: suzzopher
Wii #: 7380437220363002
Steam: Suzzopher
3DS #: 0387-8767-7449
Cuttooth wrote:
Tafdolphin wrote:
I'm amazed CryEngine 3 hasn't been snapped up by everyone. Is it had to use or something?

Hardly anyone used the first two engines either for some reason.


Unreal Engine works better on 360 than the CryEngine 3. Needs less optimising etc. Although you lose 30frames straight away, but hey ho.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 11:00 am 
Veteran
Veteran
User avatar
All looks great to me! With engines like U3, Crytek and IdTech all ramping up to the next level, I can't wait to see what visions of delight await...

_________________
"Nothing is the cause of a phenomenon in the presence of which the phenomenon fails to occur."


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 11:01 am 
Legend
Legend
User avatar
I remember the last time Unreal showed off their 'next gen' engine. It was in EDGE in 2004, a year later MS unveiled the 360 along with Gears of War and Unreal Tournament 3.

Image

Image

Image

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 11:02 am 
Legend
Legend
User avatar

PSN: beans3999
Bit unimpressive really. I would want a bigger leap than that.

_________________
Follow me on twitter
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 11:03 am 
Legend
Legend
User avatar

LIVE: Teh An1m4l
Steam: Burlappen
Tafdolphin wrote:
I'm amazed CryEngine 3 hasn't been snapped up by everyone. Is it hard to use or something?


Yeah oddly enough i cant think of a single game other than crysis which used cryengine 2. I guess it was more suited to PCs than console.
That cryengine bladeruner screne is incredible tho.

Also epic, if thats your vision of the future..



THE FUTURE IS ALREADY HERE

Image

_________________
Image
videogame graphics...n' gooseberry fool
TFPG: Some 2012 gooseberry fool about bad games


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 11:03 am 
Moderator
Moderator
User avatar

LIVE: suzzopher
PSN: suzzopher
Wii #: 7380437220363002
Steam: Suzzopher
3DS #: 0387-8767-7449
Beans wrote:
Bit unimpressive really. I would want a bigger leap than that.


Wouldn't worry about that. UE3 games are not the best looking games in this generation. They won't be next gen either.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 11:03 am 
Deal With It
Deal With It
User avatar
suzzopher wrote:
Cuttooth wrote:
Tafdolphin wrote:
I'm amazed CryEngine 3 hasn't been snapped up by everyone. Is it had to use or something?

Hardly anyone used the first two engines either for some reason.


Unreal Engine works better on 360 than the CryEngine 3. Needs less optimising etc. Although you lose 30frames straight away, but hey ho.


Same with CryEngine 2?

Bokeh, eh? Is that really a big step?


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 03, 2011 11:05 am 
Veteran
Veteran
User avatar
Cuttooth wrote:
Tafdolphin wrote:
I'm amazed CryEngine 3 hasn't been snapped up by everyone. Is it had to use or something?

Hardly anyone used the first two engines either for some reason.


I've fiddled about with Sandbox 2 and it...well, it doesn't seem as good for interiors as engines like Unreal or idTech (in all honesty it has far more in comon with virtual landscaping applications like Vue Xtreme or Bryce). I think that's about to change with Crysis2, judging from the MP demo. I know Crytek would like to license their engine - I'm sure you've all seen the adverts in EDGE touting for business. Strange, how few takers there seem to be.

_________________
"Nothing is the cause of a phenomenon in the presence of which the phenomenon fails to occur."


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 137 posts ]  Go to page 1, 2, 3, 4, 5 ... 7  Next

All times are UTC



Who is online

Users browsing this forum: Alvin Flummux, Anung, Balloon Sod, Cosmo, Cuttooth, DayumChris xD, Drunken_Master, Fade, Godslayer, HailToTheKingBaby!, IronMaiden, jawafour, jiggles, Johnny Ryall, Meh., Minto, Mintoisgod, Minty14, Mockmaster, mouseninja, Neph, ontwofronts, outoftime101, Pedz, Peter Crisp, RetroEd, Rubix, satriales, SchminkyPinky, SillySprout, Wiggy G32, Zerudaaaaa! and 28 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group