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PostPosted: Sat Sep 10, 2011 1:05 pm 
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The State of PC Gaming
By: Staff, GameSpot - Posted on Sep 9, 2011

PC publishing and development luminaries share their thoughts on the current state of the PC gaming platform and where it's heading.
6

Whether it's the rise of indie games, the growing popularity of digital downloads, or the sheer horsepower or creativeness of its community, it's undoubtedly a good time to be a PC gamer. We spoke with several prominent members of the PC development world while at Gamescom to get their thoughts on the current state of gaming on the PC platform, the biggest hurdles it faces, and where it's going.

Karl-Magnus Troedsson, general manager, DICE
How does the European PC gaming market compare with the Asian and North American markets?
First and foremost, and this is based more on feeling than actual numbers, but I would say it's bigger. PC gaming is really big in Europe compared especially to North America. I'm unsure of Asia, but I can guess that PC gaming is quite big in South Korea, for example. Our general feeling is that our Battlefield community on PC is definitely the largest in Europe, which is something we're very proud of.

How would you say the taste in genres compares in Europe and North America?
It's pretty similar. PC players around the world probably play very similar games. There are a lot of massively multiplayer online games and shooters; those are probably the two biggest genres, except for the whole free-to-play and Facebook spectrum of games.

What would you say is the biggest threat to PC gaming?
In light of recent events, not just gaming but everything, hacking is one of our biggest problems. I think every company out there is arming themselves to the teeth when it comes to security. It's natural for a company to gain its credibility and take care of a person's credit card. The problem is that if [hacking] keeps increasing, then this will perhaps take focus away from making the best games and services possible. That's definitely a threat, one way or another.

I understand where people come from with this whole anarchy; everything should be free kind of situation. I think a lot of us who work in the game industry were hackers from the beginning. Some people hacked code and they managed to get into the games industry. There's definitely some kind of connectivity between the subcultures or whatever you want to call it, but the problem here is that we want to focus on making the best games we can. Let me give you an example. We're working on Battlefield. We're spending a lot of our time just fixing problems that have to do with hacking our game, people creating cheats, or people ruining the game for others because they have aim bots…all the kind of crazy stuff people can come up with when they reverse engineer a game.


"In light of recent events, not just gaming but everything, hacking is one of our biggest problems."
I can see the pride people take in this because they will learn a lot from it, but they're ruining the experience for a lot of people. That makes me a bit sad. We want to create entertainment that people enjoy, but instead, we have to spend time focusing on the bad parts of it, which we will do, of course. It's part of our responsibility, but if that would magically go away, it'd be a good thing for the whole industry.

The second thing: I still believe piracy is a big problem for us even though the public discussion has disappeared a bit. So far, Battlefield has been unaffected by it because we have a multiplayer online game where you need to be logged in, so we haven't had any huge problems with it. We've had other titles that have been hit hard by it, so piracy is still a problem. I'm not advocating draconian DRM solutions. I don't believe that's the best way to do it. I'd rather have people buy our games, direct to consumer through different e-tailer solutions. And then by doing that, they should get something more in the game. I don't know…it could be early access or a boost pack for free or something like that. But piracy is definitely still a problem.

Where do you see the PC gaming industry in five years?
I think PC gaming is going to explode. Battlefield was founded on PC, so we feel very close to the PC community. With Battlefield 3, we've chosen to make our main SKU the PC version. Not that we're giving any less love to the console version, but the PC version needs to be true to its PC roots, and that's why we have PC-specific features, like 64 players. That in combination with the rise of e-sport community is something that we strongly believe in as well. This is the future. We have e-sports on consoles as well. I'm not dissing that in any way, but PC is probably the major platform for the e-sports community. And this is just starting to grow from being a subculture to becoming something much, much bigger. That's definitely going to be a kick-starter for PC gaming.

There's also the fact that the PC gaming platform itself is getting so powerful that you can do a lot more on it than the consoles. I'm not saying the console cycle is ending in any way, but it's getting toward the end. We're getting close to the limit of what we can do. We know that there's more power to find when we do more optimizations and when we have smarter solutions. We know by the end of console cycles that the games that were shipped at that time looked a lot better than games that were launched at the beginning of the cycle, and we're going to see that here as well. The closer we get to the end of the cycle, the games are going to run smoother, look prettier, and sound better. The fact that the PC platform can do so much more now…in five to 10 years, it's hard to imagine what you can do on the PC.

I would also argue that Apple is a force to be reckoned with because of their platforms. We don't have such a big core following there because they sell a lot of machines, but not all of them are powerful iMacs or the higher-grade machines. But I definitely think they are really catching up here, and I think we're going to see increased sales of their powerful machines. And when they get into a state where people want to play not ported games but ones that are native to their platform, I think that's going to help diversify this kind of gaming. For us, as developers [working on] the PC and Apple platforms, the Apple platform is actually easier because you have the same input device. Naturally, it's going to be a big challenge for us to get it running on a different operating system, but that aside, it's the same input devices.

There's one other thing I will point out as well, and it's a reason why I believe in the PC's future, and it's what I like to call the rise of the indie developer. I work for DICE, and we're a part of EA, but I'm really happy to see that there are so many indie developers that grow from being in a garage with one to two guys into a proper developer. The power that they now have to self-publish and do all of these kinds of things means the diversity of games on the PC is going to grow exponentially. It's going to explode. You might even argue it already has exploded. And this goes for the PC and Apple's platform too. This will probably happen more on the console as well, but it's a bit harder for a new developer to get in there and start doing things. The rise of the indie developer on the PC is definitely going to lead the way for this as well…to gain more people and accumulate more players on the PC platform.



It's already apparent that pc gaming has been getting bigger. What with Valve making billions through steam and every publisher out there wanting a piece of the pie.


So many games are just popping up on steam, on the net, that it's hard to keep up. I'm spoilt for choice when it comes to new games.

Games like Project Zomboid, Space Pirates and Zombies, so many small indie games that are not on other platforms. It's strange that you'll hear gamers claiming that they want games from every other platform except the PC platform on their console. So many people missing out.

Don't buy a console next gen, buy a PC, hook it up to your TV and use a control pad.

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PostPosted: Sat Sep 10, 2011 3:57 pm 
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And yet the PC Game section in retail stores just keeps getting smaller and smaller. I remember a time when PC games took up an entire wall in most game shops. Now they're lucky to have 1 or 2 sections set aside.

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PostPosted: Sat Sep 10, 2011 4:03 pm 
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Yeah but Steam and other digital download services are killing off the PC section in gaming retailers, it's fairly big business.


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PostPosted: Sat Sep 10, 2011 4:14 pm 
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Lagamorph wrote:
And yet the PC Game section in retail stores just keeps getting smaller and smaller. I remember a time when PC games took up an entire wall in most game shops. Now they're lucky to have 1 or 2 sections set aside.

Yeah it's tough to get physical copies of PC games on the high street. Tough to get the whips for a horse and cart too.

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PostPosted: Sat Sep 10, 2011 4:17 pm 
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I'm still not entirely sold on Digital Distribution. I just like having a physical product in my hands. There's also the age old question of "What happens if <Digital Download service name here> goes out of business?"
Maybe it's not likely, but nothing is a sure thing. What if Valve goes under and Steam goes with it? What happens to all my games on Steam? Hell, what happens to all my disc-based games that require Steam to activate?

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PostPosted: Sat Sep 10, 2011 4:18 pm 
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So long as digital retail is so much cheaper and more convinient that going to the bloody shop, then thats going to be my content delivery platform of choice.

Oh noes, the PC section is smaller! Good job I only pop in there a few times a year to trade in my old crap eh, Im sure the Steam/GOG/GMG/Origin library will cover the blanks.

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PostPosted: Sat Sep 10, 2011 4:20 pm 
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Lagamorph wrote:
I'm still not entirely sold on Digital Distribution. I just like having a physical product in my hands. There's also the age old question of "What happens if <Digital Download service name here> goes out of business?"
Maybe it's not likely, but nothing is a sure thing. What if Valve goes under and Steam goes with it? What happens to all my games on Steam? Hell, what happens to all my disc-based games that require Steam to activate?


Im sure its been published before that if Steam were to go under, Newell would release the unlock codes or permanently offline platform etc so that you can continue to use anything you've dl'd.

Of course its just not going to go under. The revenue practically renders them untouchable, same story for Blizzard etc etc.

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PostPosted: Sat Sep 10, 2011 4:22 pm 
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Falsey wrote:
So long as digital retail is so much cheaper and more convinient that going to the bloody shop, then thats going to be my content delivery platform of choice.

Oh noes, the PC section is smaller! Good job I only pop in there a few times a year to trade in my old crap eh, Im sure the Steam/GOG/GMG/Origin library will cover the blanks.



Yea i like the fact you can get steam codes off other sites this means there is some competition like i got deus ex steam code off shopto for only £20 which was 10 quid cheaper then steam direct. This is something which needs to move to the console marketplaces as well i think.


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PostPosted: Sat Sep 10, 2011 4:29 pm 
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The only slightly irritating aspect of PC gaming for me is how things are a much more permanent investment. Once Ive bought something and registered it, its stuck with me. I cant loan it to a friend, cant sell it on etc etc. The lower buy in for the software offsets some of this, but compared to console games where you can run on minimal expenditure by just continuing a perpetual trade-in cycle, its annoying.

I appreciate its better for the industry etc etc, but I care more about my wallet than theirs, and with the current trend of big releases being priced the same as their console or physical media brothers, it bodes ill for my ability to sustain the hobby as I currently do.

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If you are actually interested in educating yourself it makes a thoroughly fascinating read.

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PostPosted: Sat Sep 10, 2011 4:32 pm 
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There will be no new era in gaming until Microsoft and Sony decide there will be, until then PC gamers just get prettier versions of the same games with maybe more players.

Next gen gaming will come with new consoles for PC players too.

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PostPosted: Sat Sep 10, 2011 4:32 pm 
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Yeah, k.

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PostPosted: Sat Sep 10, 2011 4:42 pm 
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Rik wrote:
There will be no new era in gaming until Microsoft and Sony decide there will be, until then PC gamers just get prettier versions of the same games with maybe more players.

Next gen gaming will come with new consoles for PC players too.


:lol:

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PostPosted: Sat Sep 10, 2011 4:45 pm 
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Brerlappins little hat wrote:
Rik wrote:
There will be no new era in gaming until Microsoft and Sony decide there will be, until then PC gamers just get prettier versions of the same games with maybe more players.

Next gen gaming will come with new consoles for PC players too.


:lol:


just pure legendary trolling!!! someone post a video of battlefield 3 please!


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PostPosted: Sat Sep 10, 2011 4:53 pm 
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Falsey wrote:
Lagamorph wrote:
I'm still not entirely sold on Digital Distribution. I just like having a physical product in my hands. There's also the age old question of "What happens if <Digital Download service name here> goes out of business?"
Maybe it's not likely, but nothing is a sure thing. What if Valve goes under and Steam goes with it? What happens to all my games on Steam? Hell, what happens to all my disc-based games that require Steam to activate?


Im sure its been published before that if Steam were to go under, Newell would release the unlock codes or permanently offline platform etc so that you can continue to use anything you've dl'd.

It was a long time ago they said that: in the early days of Steam, when it was largely just Valve games on the platform.


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PostPosted: Sat Sep 10, 2011 4:55 pm 
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Rik wrote:
There will be no new era in gaming until Microsoft and Sony decide there will be, until then PC gamers just get prettier versions of the same games with maybe more players.

Next gen gaming will come with new consoles for PC players too.


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OH GOD IT'S TRUE. THE WHOLE PC GAMING WORLD IS DYING. :cry: :cry: :cry:

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PostPosted: Sat Sep 10, 2011 5:51 pm 
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Wiggy G32 wrote:
Brerlappins little hat wrote:
Rik wrote:
There will be no new era in gaming until Microsoft and Sony decide there will be, until then PC gamers just get prettier versions of the same games with maybe more players.

Next gen gaming will come with new consoles for PC players too.


:lol:


just pure legendary trolling!!! someone post a video of battlefield 3 please!


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PC gamers just get prettier versions of the same games with maybe more players

true that :roll:

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PostPosted: Sat Sep 10, 2011 6:10 pm 
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You guys are not understanding the whole topic.


The game is changing. The market for games is changing and developers are again wising up to the increasing amount of people who are connected online via a pc. The pc as a platform is open, it's free to develop for. There's always going to be people developing for the PC as beginners, and those people are the folks who are realising that digital distribution will make them money on even their small projects, or they're going straight into the market with their first game with new ways to fund their first pet project. Not only that but a stable flow of quality games can now built a digital distribution service, companies can be selling these games that have a potentially unlimited shelf life, newcomers can always see older games and purchase them cheaply.


While other platforms shun away from complexity and cater to the baby gamer or physically handicapped with "press-one-button-to-win" games, the new entrepreneurs are exploiting the complexity of the keyboard and mouse to create games with depth but on smaller scales.

I mean it's really saying something when the developers of Super Meat Boy come out and say they sold twice as many games on just steam within the first few months, than the entire time it was on Xbox Live.

http://www.neowin.net/news/super-meat-b ... soft-again



These are just a handful of games that are paving the way for the new era of digital distribution. I know console gamers like Lagamorph claim that they are wary of digital distribution and won't purchase games on a PC, we all know he probably buys things on PSN or Xbox Live which are distributed....wait for it.....digitally. I know, right? Like I probably just blew his mind, but what relevance does this have? Well Valve have now got Steam on PSN, and they're on their way to be on Xbox Live. More and more of these indie games that are being birthed on PC are going to make their way onto the consoles. Not only that, but Sony are now going to have mouse and keyboard for Counterstrike on PSN. The difference between consoles and PCs are just getting smaller and smaller. Pretty soon all a console will be is a pc with a MS/PS/Nintendo stamp on it if the market continues to converge and unify online communities. Steam is aiming exactly for that.

All of this is exciting news. A few weeks ago on Desura, they had only one "Pay to fund the alpha" game, today, there's five. Other games that aren't even on their service are popping up all over the internet, like Space Pirates and Zombies which is now on steam, Fractal Softworks Starfarer.



Project Zomboid





Space Pirates and Zombies




Terraria





Minecraft





King Arthurs Gold




Starfarer





Games are now ceasing to be less about the hardware, and more about the software. You can play these games from a console, a PC, a laptop (including apple laptops), and pretty soon, I'm so sure that mobile devices will be powerful enough in the near future to be able to access the backcatalogue of the entire history of videogaming, just like PCs can do now with emulators. You can play gameboy and snes games on your PSP, your Iphone, and can even play on those portable mini PCs (what are they called? Palmtops?).

The most exciting gooseberry fool about all this to me is that developers are wising up to how big the PC market is and finally doing the platform some justice. Techland has updated the PC version of Dead Island three times already, and if I'm not mistaken, then they know their reputation and sales depends on making a good game for each platform that they release a game for.

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PostPosted: Sat Sep 10, 2011 6:14 pm 
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Well it's late in the generation and consoles are looking old so it's around the time PC gaming will shine until the new wave of consoles are out. Unfortunately, being such a fan of a lot of Microsoft and Nintendo's intellectual properties I don't see myself not getting at least one of the three next gen consoles in the future, some of their content is simply unparalleled.


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PostPosted: Sat Sep 10, 2011 6:25 pm 
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tbh Silva - I dont give a strawberry float about shitty indie games.

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PostPosted: Sat Sep 10, 2011 7:14 pm 
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oo_Yungstar_oo wrote:
Wiggy G32 wrote:
Brerlappins little hat wrote:
Rik wrote:
There will be no new era in gaming until Microsoft and Sony decide there will be, until then PC gamers just get prettier versions of the same games with maybe more players.

Next gen gaming will come with new consoles for PC players too.


:lol:


just pure legendary trolling!!! someone post a video of battlefield 3 please!


Quote:
PC gamers just get prettier versions of the same games with maybe more players

true that :roll:


bf3 isn't just prettier its a whole new level in detail on the pc. Also 64 player bf is about more then just more players. I would say it marks the start of a new generation on the pc at least


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