Makes it 'gooseberry fool with good ideas' in my books.
It suffers from some of the worst consolitis I've ever seen. The least any game that has loot collection should have is a minimum of borderlands style inventory. I hated Bioshock for dumbing down the inventory as well, a maximum of three slots with random generated loot to collect from any enemy or item. Loot only consisting of money and ammo. Items are found on the way

I mean games like Zelda have always been that simple, but they implement it in a much more ingenious fashion. Dungeons are the explorables (is that a gaming word yet? I'm coining that), and each dungeon is crafted to give you puzzle, action and loot collection that adds to your repertoire of skills.
I love the idea about revisiting some of their past creations within their own game. To call it the best single player fps of 2011, I disagree, go on, get booty beleaguered. It's only my opinion, which I'm adding to equal out the bullshit opinions on 2011 single player FPS game. How far is this going to be stretched? The best 2011 single player FPS made by ID? I can live with that, but FPS of 2011?
New Vegas was 2011 FPS game of the year even though it had gooseberry fool shooting elements
