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PostPosted: Wed Jan 26, 2011 2:11 pm 
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The 3DS will resist piracy better than any other console Nintendo has created.

Nintendo believes the R4 cart problem that dogged the DS in recent years is well and truly behind it as anti-piracy measures take hold.

"I think perhaps there's been a 'heyday of piracy' and we've now seen a lot of rules come in to stop it," Nintendo UK's product manager James Honeywell told CVG.

"There's definitely a step change coming and you see it in various countries around the world. People are aware that video games, music and movies make massive contributions to the economies of countries. They need to make sure they start protecting those things."

In July last year the High Court banned the sale of R4 cartridges in the UK. The case concerned the Copyright Designs and Patents Act 1998, and Nintendo's claim that games were copied into the random access memory of the DS in the course of using the devices.

"Recently there's been some quite significant cases where there were some grey areas as far as IP protection goes," UK general manager David Yarnton said.

"Recently there have been a couple of rulings with R4s where people have been found guilty and had quite significant sentences against them.

"This now makes a precedent that potentially in the future it won't be a viable thing for people to do.

"We can't divulge any technical details on that but needless to say this is probably one of our best pieces of equipment in that respect.

"There are a lot of things we've learnt over time to try and improve the security and protection - not only of our IP but of our third-party publishers' IP as well."

Yesterday UKIE claimed for every one game sold at retail four are pirated. People who play illegal copies of videogames on chipped or modified consoles, UKIE said, cost at least £1.45 billion in lost sales in 2010.


http://www.eurogamer.net/articles/2011- ... ech-strong

Main point to note - For Nintendo to say that this is their 'best' console in regards to anti-piracy measures does not exactly set an inspiring precedent, and considering the fact that the 3DS is supposedly backwards-compatible with 'most' original DS games, it makes you wonder just how they're going about this.

Tenner says the first flash card is out by September.

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PostPosted: Wed Jan 26, 2011 2:15 pm 
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PostPosted: Wed Jan 26, 2011 2:15 pm 
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Challenge accepted.

EDIT: strawberry float off irish.

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PostPosted: Wed Jan 26, 2011 2:21 pm 
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Let's see how long it takes for this to get hacked as Nintendo must have had years to try to make a secure system. The main thing is just how easy it will be to copy a game once the system has been cracked.


Last edited by Peter Crisp on Wed Jan 26, 2011 3:13 pm, edited 1 time in total.

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PostPosted: Wed Jan 26, 2011 2:29 pm 
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Yesterday UKIE claimed for every one game sold at retail four are pirated. People who play illegal copies of videogames on chipped or modified consoles, UKIE said, cost at least £1.45 billion in lost sales in 2010.

http://www.eurogamer.net/articles/2011- ... ech-strong

O RLY?


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PostPosted: Wed Jan 26, 2011 2:32 pm 
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Do you reckon Nintendo said this, thinking hackers would be like "Really? Oh gooseberry fool, well good thing PSP2 will be a piece of piss to hack". Then walk away leaving Nintendo's console alone?

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PostPosted: Wed Jan 26, 2011 2:39 pm 
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Seems rather a stupid thing to say in this day and age.

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PostPosted: Wed Jan 26, 2011 2:42 pm 
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I wonder if they're framing this in the same way as thinking that finally adopting the whole "one friend code per system" approach constitutes their "best" online service to date...

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PostPosted: Wed Jan 26, 2011 2:43 pm 
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Region locking the 3DS is the worst decision Nintendo could have made in regards to anti-piracy.

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PostPosted: Wed Jan 26, 2011 2:55 pm 
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Yoshimi wrote:
Region locking the 3DS is the worst decision Nintendo could have made in regards to anti-piracy.


People will pirate for whatever reasons they have in their heads for justification. The same games that are cheaper in the US and won't be available to import will be pirated, just as would've been pirated if it was region-free or not. If pirates don't have to pay, they won't


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PostPosted: Wed Jan 26, 2011 3:09 pm 
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melatonin wrote:
I wonder if they're framing this in the same way as thinking that finally adopting the whole "one friend code per system" approach constitutes their "best" online service to date...


To be fair, there are other improvements to the service as well, my favourite being the ability to send game invites to people when they're not online.


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PostPosted: Wed Jan 26, 2011 3:12 pm 
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If someone came up with something that would allow me to play imported games I would go for it, but otherwise I see no reason to play around with the console.


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PostPosted: Wed Jan 26, 2011 3:29 pm 
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suzzopher wrote:
Do you reckon Nintendo said this, thinking hackers would be like "Really? Oh gooseberry fool, well good thing PSP2 will be a piece of piss to hack". Then walk away leaving Nintendo's console alone?

I would imagine it's more of a "Yeah, sorry the DS was such a piece of piss to pirate games on, publishers".


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PostPosted: Wed Jan 26, 2011 3:39 pm 
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£202 @ Amazon.

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PostPosted: Wed Jan 26, 2011 5:26 pm 
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melatonin wrote:
I wonder if they're framing this in the same way as thinking that finally adopting the whole "one friend code per system" approach constitutes their "best" online service to date...


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