THQ hinted at the sequel to Vigil Game’s breakout hit almost immediately after the success of the first title, but we knew little about Darksiders II until now.
Fans of the first Darksiders are already familiar with Vigil’s fiction – the eternal war that rages between the forces of Heaven and Hell. With Darksiders II, Vigil looks to deliver a richer experience as players explore more dungeons, talk with a variety of NPCs, and experiment with a detailed loot system. The horseman War has been sidelined, so it’s up to his brother, Death, to travel through the world of the Abyss and attempt to restore humanity after its destruction during the Apocalypse.
Subscribers should be receiving their issues after the first day of E3. After you finish reading our cover story, keep checking back with our Darksiders II hub throughout the month, since we'll have plenty of updates that delve deeper into the experience Vigil is crafting for Darksiders II.
In addition to our 10-page cover story on Darksiders II
, the July issue of Game Informer includes an in-depth first look at Square Enix's Final Fantasy XIII-2, our hands-on impressions of Sony’s NGP hardware and its early games, and an extensive preview section featuring games like BioShock Infinite, Mass Effect 3, and Batman: Arkham City.
Until you get a copy for yourself, drool over these images of our cover, drawn by comic book luminary Joe Madureira. And be sure to check back tomorrow around 11am CST when we debut the exclusive first trailer for Darksiders II.
. I loved the first game, despite the occasional frustrating backtracking session and iffy end boss. The voice acting was spot on and I really want to see the same quality of the first game's acting upheld in the second.
The one thing I don't like is that they renamed two of the horsemen Strife and Fury. Famine and Pestilence have a much better ring to them.