PES 2013 - EG 9 | IGN 8.5 | CVG 4.5/5 | X360 9 | PSM 91%

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NickSCFC

PostPES 2013 - EG 9 | IGN 8.5 | CVG 4.5/5 | X360 9 | PSM 91%
by NickSCFC » Wed May 30, 2012 7:37 pm

Platforms: Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 2, Wii, PlayStation Portable, Nintendo 3DS


Features:

Total Freedom of Control:Pro Evolution Soccer introduced the concept of freedom of movement, the new ‘PES FC’ in PES 2013 goes further with total freedom over ball control.

Dynamic First Touch:PES 2013 introduces subtle ways to receive the ball, from traps, gently lifting it past an attacker to run on to or a variety of other moves. First touch is everything and players can trap the ball using the R2 button, killing the speed of a well-hit pass and bringing it instantly under control, or using the momentum of the pass to turn a defender.

Full Manual Shooting and Full Manual Passing:PES 2013 offers fully manual passing and for the first time ever manual shooting, allowing users to determine the height and power of each. Long low passes can be sent skimming across the pitch, while shooting the user has total control over where the shot is placed. Skill and precision are needed to master these, but passes can be made into open areas, allowing lone strikers to thrive, while offering an unrivalled variety in ways to score.

Dribbling:The speed with which a player moves with the ball has been slowed in line with real matches, but using R2 allows players to add various styles to their close control. Players can vary the speed of their dribbling, and cushion the ball as they move freely within a 360-degree circle. The new system allows players to knock a ball past a player and collect it, nutmeg them, or hold up play by shielding the ball as team mates find space and make runs.

Full Manual One-Two:Active one-two passes can be made, with the second player being moved in any direction), facilitating various tactical movements.

Response Defending:Countering the attacking options the new dribbling system offers, is a beautifully-balanced defence system. Players can use R2 and X to slow an attack, with a double-tap of the X button prompting a perfectly-timed challenge. Full 360-degree control means that players can check runs and steal the ball from a parallel position, while the individuality element will see world renowned defenders using aerial dominance of physicality to win the ball.

Goalkeepers:Even the game’s ‘keepers benefit from more control, while their distribution is more precise thanks to the addition of a power gauge when they throw the ball, creating opportunities for new, quicker counter attacks.




Screenshots:

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Last edited by NickSCFC on Thu Sep 20, 2012 4:11 pm, edited 14 times in total.
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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by Fuzzy Dunlop » Thu May 31, 2012 3:53 am

It is coming out on the Vita, just not at the same time as the other versions. Probably a few months after.

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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by tomvek » Thu May 31, 2012 3:58 am

EG Preview

As we walk amongst the dying embers of this round of consoles, it's safe to say that this generation hasn't been as kind to Pro Evolution Soccer as the last. The series' journey since its stuttering first steps and the rising fortunes of its rival have been documented well enough; but in FIFA's shadow, PES has quietly, and at times brilliantly, rebuilt itself as a dynamic, quick-fire alternative to the more studied rhythms of EA's game.

That journey was kicked off by Pro Evolution Soccer 2011, a game that dared to tear apart the series' fundamentals and start from scratch - an approach that, given the slow start that PES had on HD consoles, made perfect sense, taking the series in a direction that favoured fast-paced, combative football.

Having thrown its cards in the air a couple of years back, it feels like they've finally come down to settle into place for PES 2013. After two exciting if flawed outings, here's something approaching the end product, a realisation, perhaps, of what Pro Evo could and perhaps should have been this generation.

Not that those cards haven't been subject to a reshuffle. Shinji 'Seabass' Takatsuka has stepped down from his role at the head of the series, replaced by a new group of producers who've come up through the development team. Kei Masuda, who's worked on the series since 2003's PES 3, is the new face of the game, though sadly he's not present for the grand reveal - in his place is senior producer Naoya Hatsumi, another veteran who's taking up a more prominent role.

They're old hands but fresh faces, their appointments ushering in an end the conservatism that's held back more recent entries. "When we started developing PES 2013, we asked ourselves questions," Hatsumi begins. "What is the fundamental essence of football? What's the best part of football? This is our answer." It's an answer that, we're pleased to report, rings with the pomp and flair that's traditionally defined PES.

PES 2013's amendments and improvements were highlighted upon announcement, but it is, as ever, a minor revelation to see them come together in open play. The headline addition is PES Full Control (or - cutely - PES FC), an umbrella term for a range of tweaks and new features that place a greater emphasis on a player's dexterity with finger and thumb, translating it into an athletic showcase of footwork and agility.

Dynamic First Touch is one of the more interesting of the additions, especially when placed in contrast to FIFA 13's First Touch Control - features that are superficially similar but that reveal, on closer inspection, philosophies that are near-diametrically opposed. In FIFA there's a new-found emphasis on the way that chance plays into the beautiful game, and how controlling an incoming pass is so very dependent on skill as well as a little luck, with balls likely to spill out across the pitch if not treated with a certain amount of respect.

In PES 2013, it's all about giving the player a level of control that tends towards the spectacular. Holding down the right trigger when a ball comes in enables a trap, a cushioning that can tame an incoming ball or that can, with a little skill, use its momentum to turn against the opposition; a click of the right stick as the ball's being trapped sets off a deft flick that can send it over your head and, if circumstance allows, over the heads of any inbound defenders. It's a tighter sense of control that makes lofted passes a little more viable than they have been in the past.

This level of control has been extended to more intimate moments, too. Deft Touch Dribbling continues last year's concern with placing an emphasis on close control, and so putting more focus on the myriad one-on-one encounters that make up a game of football. By combining movements with the left and right sticks, players stroke the ball around, tapping away at it and rolling it around under the sole of their boot and enabling a little pensive pause in play before the next decisive move is made.

Countering the close control is response defending, an amendment that sees some of the defensive improvements of last year's FIFA make their way to PES. Holding down the tackle button harries an opposition player, holding up the play - while double-tapping the same button sends the player lunging in pursuit of the ball, a challenge that won't necessarily work out, that outcome made more likely by the more advanced close control that's afforded to attacking players.

Balancing the potential frailty of defenders and the empowered attack is Pro Active AI, an amendment that sees computer-controlled players off the ball making much smarter use of the space around them. It's highlighted well in a direct comparison with last year's model, where a defensive line would remain rigid in the line of fire - whereas this time out, it's more fluid, working to block off potential channels of attack.

PES 2013's improvements allow for greater expression in play, and for more individual personality to emerge in an encounter. Reflecting that within the code is a little more personality from the players on the pitch, with more individual stances and tics making the cut. There's cover star Ronaldo's arrogant stance, legs wide apart, from free kicks, as well as a reflection of his uniquely fleet-footed dribbling.

Then there's Iniesta's deft dribbling and his ability to cut a ball in with alarming precision, Ribery's turn and Neymar's general ability to dazzle defences with acts of incredible athleticism. Some of the quirks are less flattering for the players, though: Robben now runs, true to life, like a camp aeroplane, while John Terry will fling himself at moments of desperation like a stiff and unsavoury salmon.

So how does it all hang together? Oddly, the thing that strikes first when playing PES 2013 isn't any of the headline additions; it's the pace, with games being carried out at a much more sedate rate than PES 2012 (although given the hyperactive nature of that particular game, it would have been unwise to have gone any faster). It's still played at a quicker lick than its rival, but it's certainly more ponderous, giving players the time to indulge and experiment with the changes brought in by PES FC.

PES FC works well, though it's currently a little unbalanced - Ronaldo possesses ungodly skills, a quirk that the development team promises will be fixed by the time the game releases proper.

And the most striking of those is the Full Manual Control that's now actively encouraged. Manual passing has been complemented by a manual one-two that allows you to direct the second ball, enabling lay-offs that, if placed well, can prove lethal. Manual shooting, meanwhile, gives a level of control that's dizzying at first, a feeling compounded by being thrown in at the deep end in a competitive match. (It's a problem that, to its credit, PES' development team acknowledges; it's working on implementing a full tutorial.)

Indeed, playing PES 2013 for the first time, it's easy to feel lost. But any sense of confusion soon gives way to a sense of wonder as the possibilities enabled by the new systems become apparent, with deft one-twos giving way to driven shots across the box that fly into the top corner, all directed with precision by the player in a fully manual set-up. There's a learning curve, but in giving so much control over to the player there's also the sense of unpredictability that made PES so alluring back in its heyday - the feeling that a goal could emerge from any situation and that, with the right amount of skill and a little luck, anything's possible.

This isn't the conservative PES that iterated itself into oblivion for so many years, and nor, right now, does it seem to be one that's hamstrung by minor flaws that blemish its grand philosophy. In fact, PES 2013 comes across as positively daring, its move towards a brand of flair football promising a game that's uniquely intoxicating, and one that means that the series could see out this generation the way it saw out the last

http://www.eurogamer.net/articles/2012- ... ass-master

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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by Poser » Thu May 31, 2012 8:43 am

I want to love PES, I really do (as I just can't click with FIFA). But we've read all this before. They've come out with something similar every year for a decade now and the game's gone backwards.

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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by degoose » Thu May 31, 2012 9:12 am

Fuzzy Dunlop wrote:It is coming out on the Vita, just not at the same time as the other versions. Probably a few months after.


do we have that confirmed anywhere

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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by RamSteelwood » Thu May 31, 2012 9:16 am

i could probably just copy and paste the same comment i've been making for the past 3 years, but: i do hope PES returns to glory as i've always preferred the master league to the career modes in fifa, and even though i prefer FIFA to PES now, i don't love it in the way i used to love PES. however PES still feels clunky and 'on rails' compared to FIFA, and FIFA has the online club mode which basically makes up for all sorts of failings.
If new PES can match the more 'organic' feeling of movement in FIFA and mimic the online club mode then it would certainly have a chance to replace FIFA for me...

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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by Codename 47 » Thu May 31, 2012 9:34 am

Apparently 'Seabass' is working on another PES related product so he won't be working on this.. Could he be getting an early jump for the PS4 and Xbox 3 versions of PES? So they don't get left behind as badly as they did this generation? Or maybe even a PES Management spin off game or something.

I tried hard to like last year's PES...but the more i played it the more the flaws and bugs just annoyed me. Fifa 12 is by no means perfect but in PES 12 there were a lot of times where the computer would just take over and not allow me to do what i wanted to do. I do like the sound of this PES being more realistic though. CVG sounded quite impressed with what they played, actually saying Fifa 13 will have alot to live up to from what they'd played of PES 2013.

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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by gamerforever » Thu May 31, 2012 9:36 am

Codename 47 wrote:Apparently 'Seabass' is working on another PES related product so he won't be working on this.. Could he be getting an early jump for the PS4 and Xbox 3 versions of PES? So they don't get left behind as badly as they did this generation? Or maybe even a PES Management spin off game or something.

I tried hard to like last year's PES...but the more i played it the more the flaws and bugs just annoyed me. Fifa 12 is by no means perfect but in PES 12 there were a lot of times where the computer would just take over and not allow me to do what i wanted to do. I do like the sound of this PES being more realistic though. CVG sounded quite impressed with what they played, actually saying Fifa 13 will have alot to live up to from what they'd played of PES 2013.


They say that every year lol.

NickSCFC

PostRe: PES 2013 - Official Thread (PS Vita am cry)
by NickSCFC » Thu May 31, 2012 9:44 am

PES 2013 will be the first KCET footie title without Seabass being involved. Looks like this time they're going to put all their eggs in the next-gen basket like EA did 7 years back and start again from scratch.

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PostRe: PES 2013 - Official Thread (PS Vita am cry)
by Fuzzy Dunlop » Thu May 31, 2012 2:09 pm

degoose wrote:
Fuzzy Dunlop wrote:It is coming out on the Vita, just not at the same time as the other versions. Probably a few months after.


do we have that confirmed anywhere


http://www.eurogamer.net/articles/2012-05-30-vita-pro-evolution-soccer-in-development

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PostRe: PES 2013 - Official Thread (Pre-E3 trailer - page 1)
by NickSCFC » Fri Jun 01, 2012 11:39 am


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Zellery
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PostRe: PES 2013 - Official Thread (Pre-E3 trailer - page 1)
by Zellery » Fri Jun 01, 2012 11:41 am

Enough with the strawberry floating PS2 versions already.

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PostRe: PES 2013 - Official Thread (Pre-E3 trailer - page 1)
by NickSCFC » Fri Jun 01, 2012 11:45 am

Zellery wrote:Enough with the strawberry floating PS2 versions already.


They're the best versions (along with the 3DS version), they should keep it going on the platform as long as they should.


Last edited by NickSCFC on Fri Jun 01, 2012 11:46 am, edited 1 time in total.
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PostRe: PES 2013 - Official Thread (Pre-E3 trailer - page 1)
by YouSmellOfWee » Fri Jun 01, 2012 11:45 am

Zellery wrote:Enough with the strawberry floating PS2 versions already.


Yeah but Zellery, didn't you hear? That's what the PES community has been crying out for.

Not the presence of AI in computer controlled players on your team, or better gameplay. Just for Messi and Ronaldo to run like they do IRL. That'll fix everything.

NickSCFC

PostRe: PES 2013 - Official Thread (Pre-E3 trailer - page 1)
by NickSCFC » Tue Jun 05, 2012 7:03 pm



:fp: :fp: :fp: :fp: :fp: :fp: :fp: :fp: :fp: :fp: :fp:

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PostRe: PES 2013 - Official Thread (E3 trailer - page 1)
by Codename 47 » Thu Jun 14, 2012 2:39 pm

Must read interview with Jon Murphy from Konami and he makes some big claims towards Fifa as well as some other interesting comments regarding things such as why PES sucks when it comes to real team names and stuff and what Seabass is up to. I do wish more devs and stuff were willing to be this upfront (and credit to Eurogamer for pushing him on certain claims he made) about what they think rather than always having to give the standard PR response.

I've always wondered what the deal is with the licenses in all honesty. Despite what he said though, I'm sure they've been lesser football games in the past that have been able to have 95% of the proper team names and players, yet a big hitter like PES can't.

http://www.eurogamer.net/articles/2012- ... s-new-role

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PostRe: PES 2013 - Official Thread (E3 trailer - page 1)
by NickSCFC » Tue Jul 17, 2012 12:30 pm


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PostRe: PES 2013 - Official Thread (E3 trailer - page 1)
by NickSCFC » Tue Jul 17, 2012 12:33 pm


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PostRe: PES 2013 - Official Thread (PES 2014 to use Fox Engine)
by Drunken_Master » Tue Jul 17, 2012 1:26 pm

I'll wait for the one with the new engine thanks.

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PostRe: PES 2013 - Official Thread (PES 2014 to use Fox Engine)
by Johnny Ryall » Tue Jul 17, 2012 1:29 pm

PSP but not vita? Lol.


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