Saint of Killers wrote:
Carlos wrote:
Saint of Killers wrote:
Carlos wrote:
Zellery wrote:
Carlos wrote:
Was Skyrim as good as Xenoblade? No.
Have you even played Skyrim? I thought you only had a Wii?
Yeah, I played up to the point you escape the spider caves. I felt the combat system was a bit too hack-n-slash and didn't see the point in customising a character I hardly get too look at. Within half an hour of starting Xenoblade I had my ass handed to me by a L40 Brog and watched the sun set over Colony 9.
You can go into third person view by clicking one of the analogue sticks and there's more to the Skyrim than just snowy landscapes.
And by the sound of it (it being
I had my ass handed to me by a L40 Brog and watched the sun set over Colony 9) Skyrim would have been right up your street because there's so much overworld eye candy and beasts aplenty that'd rip your face to shreds I think you'd have enjoyed it despite its many flaws.
I can't get passed the 'press button to unleash canned sword animation' FP combat, not after Red Steel 2 and Skyward Sword.
So play a caster (anything but Destruction).
Patch 1.5 will be improving the melee combat btw.
I may well enjoy Skyrim if I put the effort in but my current experience with Skyrim was a half-hour blast at a friend's house to see what all the fuss was about and I wasn't too impressed but hey ho.
Going back to my original post the main reason I was comparing Skyrim to Xenoblade was in the design.
Despite the cookie-cutter characters the actual game world of Xenoblade and it's structure are pretty original. Skyrim falls foul of the same old cliche'd western fantasy RPG D&D/Warhammer tropes regardless of how it plays.
Many may disagree but all my favourite games *still* come out of Japan. I don't think it's industry has declined, but rather western tastes have changed. Japanese RPG's, Beat 'em ups, Shoot 'em ups, Puzzle games and Adventure titles are as good as they have always been; it's just that nobody wants to play these games anymore.