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PostPosted: Thu Mar 15, 2012 12:55 am 
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AKA: TheArbiter
LIVE: KjGarly
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3DS #: 1504-5752-4656
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No no the Image wasn't for that, haven't had my 3DS for 2 weeks. Should be back tomorrow hopefully.

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PostPosted: Thu Mar 15, 2012 12:59 am 
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PSN: Monkeylime
3DS #: 0946-2364-6907
KjGarly wrote:
No no the Image wasn't for that, haven't had my 3DS for 2 weeks. Should be back tomorrow hopefully.


.. which will send me tumbling off the podium next week!

It's weird how we all seem to have our 'level' and even when times are posted blind we end up in the same slots.

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PostPosted: Thu Mar 15, 2012 1:05 am 
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The Watching Artist wrote:
I feel my honour has been questioned!

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Plus all the previous hopefully

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Well I'll be damned.


That's a ridiculously impressive time for Koopa City. Took me an absolute age to get the time I got, and even though I know I could improve my time there's no way I'd be able to shave 4 seconds off it.


Ah well, second is good enough for me.

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PostPosted: Thu Mar 15, 2012 1:07 am 
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PSN: Monkeylime
3DS #: 0946-2364-6907
Just out of interest, TWA, where did you use your boosts on Koopa City? I eventually used it to cut across the 'muddy' bit inside the first tunnel.

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PostPosted: Thu Mar 15, 2012 7:46 am 
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LIVE: SevenFisher
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3DS #: 0645-5879-0805
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Fourth place, not too bad :wub:

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PostPosted: Thu Mar 15, 2012 10:42 am 
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Lime wrote:
Just out of interest, TWA, where did you use your boosts on Koopa City? I eventually used it to cut across the 'muddy' bit inside the first tunnel.


I used them in the last tunnel before the puddles. I actually only used it that way so your idea might be quicker :shifty: I guessed that because that shortcut is small and its easy to get a full boost when drifting round normally the gain would be quite small. I might have to give your idea a go out of curiosity.

Everyone was taking the hang-glider to the left and cutting the corner? Also off road tires for better grip in the rain? Was very odd this week as all the ghosts the game has given me are about 5 secs behind.

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PostPosted: Thu Mar 15, 2012 11:14 am 
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3DS #: 0946-2364-6907
I started using the boost where you said but I got better results on that muddy corner. Who knows what time you can get if changing to my strategy works for you!
I didn't use the glide as I could never make the corner at the end, and comparing with my ghost there wasn't much in it for me anyway. I found the best way for me was to get as little air as possible and do a lefthand->righthand boost around that first part of the course.

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PostPosted: Thu Mar 15, 2012 1:32 pm 
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AKA: Goat, Zenigame
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The Watching Artist wrote:
Lime wrote:
Just out of interest, TWA, where did you use your boosts on Koopa City? I eventually used it to cut across the 'muddy' bit inside the first tunnel.


I used them in the last tunnel before the puddles.


Same here.

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Everyone was taking the hang-glider to the left and cutting the corner? Also off road tires for better grip in the rain? Was very odd this week as all the ghosts the game has given me are about 5 secs behind.

Never tried hang-gliding, over the corner... was using the big read tires though.

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PostPosted: Thu Mar 15, 2012 11:08 pm 
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LIVE: Cyburn360
Got 2:30:449 as Metal Mario, I know this time gonna be beaten by almost everyone

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PostPosted: Fri Mar 16, 2012 1:05 pm 
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Lime wrote:
I started using the boost where you said but I got better results on that muddy corner. Who knows what time you can get if changing to my strategy works for you!
I didn't use the glide as I could never make the corner at the end, and comparing with my ghost there wasn't much in it for me anyway. I found the best way for me was to get as little air as possible and do a lefthand->righthand boost around that first part of the course.


1:52.689! :o I reckon I can get a couple of tenths off that as well but its so bloody tricky. Everytime I'm ahead on the last lap I strawberry float up. :fp: I ditched the gliding bit and its just a bit quicker, especially if you get the landing perfect as you get more speed going into the first section. Not cutting that muddy corner though. Its obviosuly quicker then taking it normally but I still think if you get the corner right and the one after you gain less overall. I found the boost just affected my racing line too much. But it could well be quicker if I managed to actually nail it. I even started trying to go on the inside of the first puddle and you can get through the gap but its so tight and nigh on impossible to aviod the inside wall after so I cant get a quicker time by doing it. Wonder if you can jump the puddle. :shifty: Stop! To addictive. Otherwise I wont get a good time in for this weeks. (Or in fact achieve anything actually worthwhile in life)

Speaking of which- 2:12.128 so far for this week.

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PostPosted: Fri Mar 16, 2012 1:24 pm 
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PSN: Monkeylime
3DS #: 0946-2364-6907
It is so addictive.

This week so far I'm down to around 02:15:xx, I think I've got a way to go yet, this is without really deciding a permanant route, I keep changing my mind.

Currently I'm boosting to cut inside that last jar or whatever it is on the last corner.

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PostPosted: Fri Mar 16, 2012 1:33 pm 
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AKA: Goat, Zenigame
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When's the deadline for this one? Tuesday again?

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PostPosted: Sat Mar 17, 2012 6:08 pm 
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I'm on 2:15:xxxx for this week's also - a bit more practice and i'll have the route down and beat that Staff ghost!


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PostPosted: Sun Mar 18, 2012 9:23 pm 
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Update, Got 2:21:874 as Wario.

First I got 2:25:385, then I got 2:22:337

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PostPosted: Mon Mar 19, 2012 11:25 pm 
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AKA: Goat, Zenigame
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Haven't had a go at this level TT yet. Can't find my banana spliting 3DS charger at the moment either. Why do people feel the need to hide my strawberry floating stuff. :x

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PostPosted: Tue Mar 20, 2012 12:31 am 
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Deadline is Wednesday at 11PM this week. Thought I'd give you the extra day since I spent so long doing the results.

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PostPosted: Wed Mar 21, 2012 3:00 pm 
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Couldn't find my charger so had to just play with the little battery I had left. Not a great time from me on this one. Annoying because I was shaving milliseconds off my time with each consecutive go so know there's a lot of room for improvement.

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PostPosted: Wed Mar 21, 2012 3:05 pm 
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StayDead wrote:
Deadline is Wednesday at 11PM this week. Thought I'd give you the extra day since I spent so long doing the results.


Just realised that's today.
Hmm bugger - better have a little runaround then.

Can you announce the new track straight away so we don't waste another day waiting??

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PostPosted: Wed Mar 21, 2012 3:52 pm 
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Yeahyeahyeah.

Results in a PM by 11PM.

The track for next week so you can start if you like after you send me your times is...

Mario Circuit! (The MK7 one)

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PostPosted: Wed Mar 21, 2012 4:40 pm 
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PSN: Monkeylime
3DS #: 0946-2364-6907
Will we be back to Tuesday night for submitting times next week?

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