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 Post subject: Halo 4
PostPosted: Mon Jun 13, 2011 11:18 am 
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Anung wrote:
TornadoShaun wrote:
Shadow wrote:
Frank wrote:
Shadow wrote:
It has two engines, the original handling all gameplay and physicsy stuffs and then the Reach engine running over the top for graphics. :)


I hope they've fixed the Reach graphics engine so it doesn't have motion blur all over the shop this time. It was unbelievably bad in Reach :fp:


Really? Other than the opening cinematic with the two Falcons, I barely noticed it.


This is exactly what I was thinking :lol:


Same, I played through the whole thing on Saturday and didn't notice much motion blur at all.


I can only assume you're all playing on tiny screens, then (or blinded by your love for the franchise ;) ). The motion blur was apparent in every cutscene in the game. Someone moves (even just lifting their arm to shield their eyes from the sun) and they become a blubbery, unfocused mess. It was godawful, especially in such a big name game.

If you're going to add so much ridiculous post-processing (that, lets face it, ruins the picture quality), at least give the option to turn it off, like they did with the film grain in Mass Effect.

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 11:25 am 
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AKA: Ogdru Jahad
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Samsung 42" Mummy Strawberry Float.

Also as evident in the Hitman thread my love of a franchise dosn't stop me from jumping all over it with negativity. And Halo is my most beloved franchise of all :wub: *halo fanboy*

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 11:37 am 
Legend
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50" Panasonic 8-)

Perhaps it is you, Frank, who has the shitty TV?


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 Post subject: Halo 4
PostPosted: Mon Jun 13, 2011 11:39 am 
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Doubtful, there's little my brother is OCD about more than picture quality.

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 11:41 am 
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:lol: Whatever, if it's that big an issue for you, maybe you should give the Anniversary edition a miss then, eh?


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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 11:42 am 
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Frank you on a LCD screen? Maybe that's why?

Anung wrote:
Call it H4LO

It worked for Driv3r :shifty:

Zenigame wrote:
I need to admit something.


As much as I love Halo.


I have no strawberry floating idea what the story is about. Like the overall story an' gooseberry fool.


I'm not even sure what the Halo in the title of the games is.


:lol: :shifty:

Halo is the planet you save in Halo 3.

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 Post subject: Halo 4
PostPosted: Mon Jun 13, 2011 11:47 am 
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Shadow wrote:
:lol: Whatever, if it's that big an issue for you, maybe you should give the Anniversary edition a miss then, eh?


But everything else sounded perfect. Indestructible warthogs = \o/ online co-op = \o/

Reach's graphics engine :fp:

Would've been better if they made a new, good looking one from scratch. New studio, new start.

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 11:48 am 
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Frank be trolling yo' don't feed him.

Frank wrote:
Reach's graphics engine :fp:

Would've been better if they made a new, good looking one from scratch. New studio, new start.

:fp: :fp:

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 11:51 am 
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Nope, Frank is right, and I remember a few other mentioning it in the Reach thread. The motion blur in Reach was very noticeable and bloody annoying. Digital Foundry mentioned it in their analysis that it makes the framerate appear to be smoother http://www.eurogamer.net/articles/digit ... is-article

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 Post subject: Halo 4
PostPosted: Mon Jun 13, 2011 11:52 am 
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:?

I'm going to have to check Reach on my own TV tonight, just to see if I did dream up thia vaseline-o-vision motion blur.

EDIT: Thank you, Maf! \o/ I'm not crazy, then.

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 1:22 pm 
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30" Panasonic Viera here, in 1080i.

Besides I don't think it matters, these things will have been tested in many different resolution by Bungie's test dept. As has been mentioned, the only time motion blur was noticeable in Reach was during the intro sequence of the first level when the falcons are circling and coming in to land.

Also in the link Maf posted on eurogamer it mentions 'impressive motion blur techniques' as if it were a technique implemented to make the game run smoother. I have to say having played through, and still playing Reach on a regular basis the only time I've seen this in a negative way has been the afformentioned first level intro. Either way I think to say it was incredibly bad is a massive overstatement.

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 1:23 pm 
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TornadoShaun wrote:
Either way I think to say it was incredibly bad is a massive overstatement.


If it ruined the visual experience for me, then I don't think it is.

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 1:51 pm 
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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 2:01 pm 
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Frank wrote:
TornadoShaun wrote:
Either way I think to say it was incredibly bad is a massive overstatement.


If it ruined the visual experience for me, then I don't think it is.

You're a strawberry floating retard, check your tv settings, I play Reach EVERY DAY and I haven't noticed it bar the opening cut scene....have you played past that? jesus you've been banging on about this myserious motion blur since its release!


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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 2:03 pm 
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It does have some motion blur. I've just never seen it as a problem.


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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 2:03 pm 
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Anung wrote:
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:wub:

How has his suit changed though since Halo3, I mean, he was in a cryo sleep right?!


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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 2:04 pm 
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Cuttooth wrote:
It does have some motion blur. I've just never seen it as a problem.

I've not noticed it more than any other title. Seriously, though, it does grate a little to say it RUINS THE GAME! Jesus strawberry floating christ. :fp:


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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 2:08 pm 
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Photek wrote:

How has his suit changed though since Halo3, I mean, he was in a cryo sleep right?!


I'm sure they'll find a way to explain it Maybe it is upgraded by whatever forerunner tech is on that planet or something.

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 2:12 pm 
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Well, it does. Watch any cutscene in the game and it's very apparent. And it's completely unneccessary, that's the really annoying thing about it. There's absolutely no point in having it, it doesn't make it look more realistic, because no-one on earth motion blurs on every single tiny movement.

Just because it's a big game doesn't mean it should be immune to criticism. It had motion blur, it was rather annoying. Just accept it and we can all move on and hope that 343 have managed to fix it.

EDIT: @Photek, dammit, Anung!

Also:

Photek wrote:
You're a strawberry floating retard!


Necessary. Let's try and keep it civil :fp:

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 Post subject: Re: Halo 4
PostPosted: Mon Jun 13, 2011 2:25 pm 
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I'm sorry Frank, but I just played campaign for over an hour lastnight and watched several cutscenes mid game and didnt notice ANY blur! Not during the game either .

LITERALLY NONE, AT ALL! 42" Samsung in 1080i.

Maybe my eyes need testing.


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