PES 2012: GameInformer 9/10; Eurogamer.de 9/10; IGN 9/10

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KK
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PostPES 2012: GameInformer 9/10; Eurogamer.de 9/10; IGN 9/10
by KK » Fri May 13, 2011 3:56 pm

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Press Release wrote:Image

Next generation graphics.

For me, the ultimate aim in the ongoing PES series is to match what people see when they go to a match or watch a big game on TV with what they experience on their console," explains Shingo 'Seabass' Takatsuka, the Creative Producer of the Pro Evolution Soccer series. "As such, in consultation with football fans across the globe, we have been working non-stop to isolate and determine how to make our game marry in with how real football is played. This is key to PES 2012, and key to providing the ultimate football experience within a console title."

To this end, PES 2012 continues KONAMI's determination to work with fans of both the PES series and football in general, to create a truly realistic, immersive and utterly playable take on the modern game. Thus, the focus in PES 2012 is the instinctive way the game can be played and on teamwork in particular. Seabass and his Tokyo team have worked to recreate the very essence of top-level football, ensuring the new game's AI engine has undergone a major overhaul and provide an experience akin to being part of a real team.

Attacking play is a cornerstone of PES 2012, and the new game benefits from a more open approach that allows users to dictate the pace of movement, with all-new AI elements incorporated so team mates make runs and offer support in one-on-one situations. Players make useful dummy runs to draw defenders, and this offers users greater options to move the ball around when they are being closed down. Thus, the team works together a more cohesive unit, reacting to the movements of the player with the ball, and working to force the opposing team into mistakes.

Zonal marking and positional defending are also massively enhanced; ensuring players are forced to work harder to split the opposition defence. Meanwhile a new cursor switching system has been implemented using the right analogue stick to switch to any player on the field. This allows users to pick a team mate anywhere on the pitch, thereby allowing players to react to threats faster, and to shut down attacks more quickly. Hold up play is being tweaked to give even greater control. AI defenders are able to hold a much tighter defensive line, position themselves better and track opponents more efficiently. The off-the-ball switching also extends to key set pieces, such as goal kicks, corners, free kicks and throw-ins, and allows users to target a specific player and send them on runs or to drag defenders out of position, and allows for quick breaks and space to be exploited more easily.

The physicality of top-level football is represented as PES 2012 extends the jostling system of its predecessor. Defenders rely on their strength and stature to force a player from the ball as strikers and play makers make use of unique attributes to beat their markers. Tighter, more accurate collisions see players tumbling dependent on how they are knocked off the ball. Crucially, control is not lost, allowing the stumbling player to be brought directly back under control.

The result is a game that, more than ever, truly represents the key attributes of the world's greatest players, but without sacrificing balance and allowing single players to waltz undefended through a game. Coupled with heavily tweaked animation, more detailed lighting techniques, a wider variety of player styles, improved dead-ball situations, expanded tactics and a new customisable pass feature, means that PES 2012 truly captures the essence of top-flight football.

"Team work is what separates the world's greatest teams from their peers, and is the hub of everything within PES 2012," added Takatsuka. "PES 2012 focuses on the core elements of top-level football: attacking play, freedom of movement, the creation of space, and working together as a unit both up field and in defence. These elements combine to create a game that flows and ebbs like a real match, with individual shows of brilliance changing a game, and more control over every aspect of play within a wide-ranging yet instinctive control system. PES 2012 will turn the heads of fans everywhere.

Set for release this autumn on PS3, Xbox 360, PC, Wii, PSP and PS2

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Awe Inspiring
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PostRe: PES 2012 unveiled - screens, info, trailer
by Awe Inspiring » Fri May 13, 2011 4:15 pm



English.

Not at all interested, too many broken promises, yadda, yadda, yadda.

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Chocolate Jim
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PostRe: PES 2012 unveiled - screens, info, trailer
by Chocolate Jim » Fri May 13, 2011 5:05 pm

IN before Steve asks the ultimate question .......

can you move 360 or not yet?

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Dig Dug
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PostRe: PES 2012 unveiled - screens, info, trailer
by Dig Dug » Fri May 13, 2011 5:09 pm

Same old. Kind of describes konami's games these days.

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sw26
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PostRe: PES 2012 unveiled - screens, info, trailer
by sw26 » Fri May 13, 2011 6:16 pm

I went back to the series for the first since PS2 PES6 with 2011, and it just didn't click at all with me. Still too floaty for my liking.

And I expect this won't be massively different.

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tomvek
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PostRe: PES 2012 unveiled - screens, info, trailer
by tomvek » Fri Jun 03, 2011 1:39 am

E3 Trailer


Last edited by tomvek on Fri Jun 03, 2011 2:57 am, edited 1 time in total.
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NickSCFC

PostRe: PES 2012 unveiled - screens, info, trailer
by NickSCFC » Fri Jun 03, 2011 2:05 am

Really not seeing any difference between this and PES 2011. the AI sounds nice, but, apart from nearby players, team movements are something I fail to notice much.

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tomvek
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PostRe: PES 2012 unveiled - screens, info, trailer
by tomvek » Fri Jun 03, 2011 4:49 am

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Scary Pique :shock:

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Beans
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PostRe: PES 2012 unveiled - screens, info, trailer
by Beans » Fri Jun 03, 2011 4:59 am

Pes has been gooseberry fool for years. I'm not expecting any difference here

Wolfgang Megahertz
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PostRe: PES 2012 unveiled - screens, info, trailer
by Wolfgang Megahertz » Fri Jun 03, 2011 11:01 am

tomvek wrote:Image

Scary Pique :shock:


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gamerforever
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PostRe: PES 2012 unveiled - screens, info, trailer
by gamerforever » Fri Jun 03, 2011 11:04 am

TBH I have pretty much given up on Konami now. Fifa 12=1 is nowhere near awesome, it's simply much better than PES 2011, which is still stuck in the last generation. The D-Pad fans are in effect holding back the series from progressing.

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Jam-Master Jay
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PostRe: PES 2012 unveiled - screens, info, trailer
by Jam-Master Jay » Fri Jun 03, 2011 11:04 am

Dig Dug wrote:Same old. Kind of describes games these days.

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NickSCFC

PostRe: PES 2012 unveiled - screens, info, trailer
by NickSCFC » Fri Jun 03, 2011 11:11 am

gamerforever wrote:TBH I have pretty much given up on Konami now. Fifa 12=1 is nowhere near awesome, it's simply much better than PES 2011, which is still stuck in the last generation. The D-Pad fans are in effect holding back the series from progressing.


Progress would be to re-release PES6 with updated graphics.

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gamerforever
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PostRe: PES 2012 unveiled - screens, info, trailer
by gamerforever » Fri Jun 03, 2011 11:13 am

NickSCFC wrote:
gamerforever wrote:TBH I have pretty much given up on Konami now. Fifa 12=1 is nowhere near awesome, it's simply much better than PES 2011, which is still stuck in the last generation. The D-Pad fans are in effect holding back the series from progressing.


Progress would be to re-release PES6 with updated graphics.


But it would look too robotic in HD, especially when compared to Fifa.

NickSCFC

PostRe: PES 2012 unveiled - screens, info, trailer
by NickSCFC » Fri Jun 03, 2011 11:20 am

gamerforever wrote:
NickSCFC wrote:
gamerforever wrote:TBH I have pretty much given up on Konami now. Fifa 12=1 is nowhere near awesome, it's simply much better than PES 2011, which is still stuck in the last generation. The D-Pad fans are in effect holding back the series from progressing.


Progress would be to re-release PES6 with updated graphics.


But it would look too robotic in HD, especially when compared to Fifa.


It would play well atleast, seriously, most players in PES11 turned like a tank, it's embarrassingly hilarious to watch at times, the animation while they're doing it is totally fuxked up.

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gamerforever
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PostRe: PES 2012 unveiled - screens, info, trailer
by gamerforever » Fri Jun 03, 2011 11:26 am

NickSCFC wrote:
gamerforever wrote:
NickSCFC wrote:
gamerforever wrote:TBH I have pretty much given up on Konami now. Fifa 12=1 is nowhere near awesome, it's simply much better than PES 2011, which is still stuck in the last generation. The D-Pad fans are in effect holding back the series from progressing.


Progress would be to re-release PES6 with updated graphics.


But it would look too robotic in HD, especially when compared to Fifa.


It would play well atleast, seriously, most players in PES11 turned like a tank, it's embarrassingly hilarious to watch at times, the animation while they're doing it is totally fuxked up.


The most hilarious bit is when players run around the ball before it comes to their feet! :lol:

Also the way the ball speeds along the ground, then slows down, almost as if a rubber band is attached to it. :lol:

Konami had their last chance in 2010, I really doubt they can recover. Perhaps they should just focus on handheld versions as I heard the 3DS one is pretty nifty...

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Zellery
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PostRe: PES 2012 unveiled - screens, info, trailer
by Zellery » Fri Jun 03, 2011 11:34 am

They keep promising game changing mechanics every year but how about you do a strawberry floating complete overhaul so your game series doesn't look like it's just come out for the PS2?

NickSCFC

PostRe: PES 2012 unveiled - screens, info, trailer
by NickSCFC » Fri Jun 03, 2011 11:38 am

gamerforever wrote:The most hilarious bit is when players run around the ball before it comes to their feet! :lol:


Yeah what's that all about? I mean you'd do it in real life sometimes, but this game buts a forcefield around the ball. That feature wasn't even in PES10, it's like they added it last year to to intentionally make the game worse.

The 3DS version is fantastic btw, just like the PS2 days :wub:

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gamerforever
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PostRe: PES 2012 unveiled - screens, info, trailer
by gamerforever » Fri Jun 03, 2011 11:43 am

NickSCFC wrote:
gamerforever wrote:The most hilarious bit is when players run around the ball before it comes to their feet! :lol:


Yeah what's that all about? I mean you'd do it in real life sometimes, but this game buts a forcefield around the ball. That feature wasn't even in PES10, it's like they added it last year to to intentionally make the game worse.

The 3DS version is fantastic btw, just like the PS2 days :wub:


Yeah, if I get a 3DS in a few weeks that ones second on my shopping list (After Zelda ofcourse). I think konamis major problem is fitting in animations and making it responsive and appeasing the d-pad fanatics. They need to ditch d-pad play so that everything can go into completed intricate 360 degree control. Some of the animations and graphics are actually top notch, and the player faces are better than Fifas, but they have gone completely backwards. Fifa still feels way too unresponsive, partly because of the slow animations having to catch itself up all of the time. EA also need to find a happy medium with controls rather than offering auto, semi assist and manual. It's a little bit silly and ruins the consistency of the game as a whole.

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TornadoShaun
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PostRe: PES 2012 unveiled - screens, info, trailer
by TornadoShaun » Fri Jun 03, 2011 12:02 pm

Looks gooseberry fool

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