Titanfall -XB1/360/PC

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Photek
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PostRe: Titanfall -XB1/360/PC
by Photek » Sat Mar 28, 2015 1:03 pm

jamcc wrote:Yeah this game is fairly dead online, which I don't really understand. Is it the GTA/CoD effect? For me, Titanfall is a brilliant online game and the best new IP of this (admittedly disappointing) generation, but it's very sparsely populated.

Maybe we should get some GR games going?

I'm game, and nearly everyone has it.

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Monkey Man
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PostRe: Titanfall -XB1/360/PC
by Monkey Man » Wed Apr 01, 2015 2:37 pm

twitter.com/titanfallgame/status/583037111290310656



PC update is out.

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jamcc
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PostRe: Titanfall -XB1/360/PC
by jamcc » Sun Apr 12, 2015 9:31 pm

1>3>4>2 wrote:Finally had a few games of this and it's pretty good. Even though I'm against much higher leveled people I'm doing fine and ending up top of the leader board most games. I love the movement and parkour elements, they make the game seem hyper kinetic and when the levels design is good it makes moving around great. The first map I played on was bone-yard or something and it sucked for running around and maintaining momentum. Enjoying piloting the Titans as well, seem really heavy and dashing around reminds me of Mech Warrior/AC. The balancing for of Pilots vs Mechs seems spot on. I'm just wondering how long the game can keep me on board for since there is no SP. Graphically the game is rough as strawberry float.


Agree with what you say - some maps really flow and make wallrunning a joy. Flickering between on-foot and Titan action is brilliant, as well, and keeps things fresh.

The thing that will hook you is the challenges and regenerating/levelling up. From G2 onwards (I think) you have to satisfy certain challenges in order to be able to regenerate to the next generation. Those challenges change each gen and, generally, get tougher. They're seriously, seriously addictive.

Since they've introduced certain game modes (e.g. Frontier Defence) it's made certain challenges much easier to obtain, which has kinda ruined some of them (e.g. killing x number of enemy Titans by rodeoing them - that is dead easy to do in Frontier Defence against the AI Titans), but they're still great fun.

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Photek
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PostRe: Titanfall -XB1/360/PC
by Photek » Mon Apr 13, 2015 10:54 am

The DLC maps being in all playlists now has been updated on X1 version.

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Monkey Man
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PostRe: Titanfall -XB1/360/PC
by Monkey Man » Sat Oct 03, 2015 10:47 am

twitter.com/VinceZampella/status/650096789979205632



Not bad.

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Mafro
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PostRe: Titanfall -XB1/360/PC
by Mafro » Sat Oct 03, 2015 10:49 am

Shame the current player base is so small in comparison.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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PostRe: Titanfall -XB1/360/PC
by Joer » Fri Nov 20, 2015 5:55 pm

Picked this up recently when it was £6 on Xbox Live and just stuck it on for my first play a few hours ago. It's a bit... good. I've only just pulled myself away from it because my internet went down. The only complaint I have is how gooseberry fool the current player base is. Despite being level 1 to start off with, i'm fairly sure i've been top of the the leaderboard on every game apart from my very first one. I very rarely use the Titan apart from trying to destroy the enemies drop ship at the end and just leave it on auto-pilot doing it's thing for the most part. Would anyone be up for some games at some point? I've only played the normal team death match mode so far but i'm really enjoying it.


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