Yeah if it’s got the content to justify the larger map then fine, Skyrim was right on the cusp of that I felt, there was plenty to do (even if some was a bit same-y) but given how Starfield’s 1000 unique planet claim turned out, I feel they’ll go massively overboard in the game size with TES6
In TotK, the depths especially didn’t have the content to justify it being a mirror of Hyrule without the water, small parts of it were excellent (the first time you jump down to follow Robbie in particular), but hunting the light roots got dull fast in my opinion, the colosseums were neat though.