[Wii U] Mario Kart Team Races - Post Your Preferred Day

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Which version of Mario Kart is your favourite?

Super Mario Kart
3
7%
Mario Kart 64
10
24%
Mario Kart: Super Circuit
5
12%
Mario Kart: Double Dash!!
4
10%
Mario Kart Arcade GP
0
No votes
Mario Kart DS
1
2%
Mario Kart Arcade GP 2
0
No votes
Mario Kart Wii
0
No votes
Mario Kart 7
2
5%
Mario Kart Arcade GP DX
0
No votes
Mario Kart 8
16
39%
 
Total votes: 41
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Gario
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 6573-8126-1968
by Gario » Sun Jun 01, 2014 5:29 pm

I just came joint first in the 150CC Mushroom Cup by coming 2nd, 2nd, 1st and 4th!

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Floex
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 6573-8126-1968
by Floex » Sun Jun 01, 2014 5:31 pm

Either I can't join or no one is in the tourney :(

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Harry Bizzle
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 6573-8126-1968
by Harry Bizzle » Sun Jun 01, 2014 5:32 pm

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8-)


I'm amazed at how much I'm actually enjoying this. It's absolutely brilliant fun, even in single player.


I'm finding it really hard to 3 star any of the tracks, though. I was close and then on Rainbow Road I got hit by lightning and four shells in the space of about 5 seconds.

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Super Dragon 64
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 6573-8126-1968
by Super Dragon 64 » Sun Jun 01, 2014 5:33 pm

Praise the Sun! I didn't want to have to go through 50CC and 100CC. I'll have a go on 150CC in the week if online is a bit quiet.

In other news, I've updated the topic title to the new tournament code because the old one will close at 7pm.

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degoose
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by degoose » Sun Jun 01, 2014 5:35 pm

How does this tournament stuff work then as I figure you would normally need everyone online to play but they seem to have opening and closing times.

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Gario
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Gario » Sun Jun 01, 2014 5:39 pm

Everyone please go into your Wii U stats and reveal your total MK8 play time so far. Go!

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The Watching Artist
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 6573-8126-1968
by The Watching Artist » Sun Jun 01, 2014 5:42 pm

Memento Mori » Sun Jun 01, 2014 2:55 pm wrote:
Ad7 » Sun Jun 01, 2014 2:49 pm wrote:strawberry float donkey kong is gooseberry fool if you get hit, so damn slow to get back up to speed :dread:

Wario's the same. If you get hit by a shell once you've basically lost.

It's very true. :( His fat arse is also a massive target for passers by. I reckon I could keep up with Dragon, Seven, Kanbei and Joer more often if I was lighter.

But then I can't resist that grin. That laugh. And the way everyone jumps when he farts on the starting line.

Wario. :wub:

Been uploading replays whilst working this afternoon. Some highlights of cracking races coming up. :datass:

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Seven
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Seven » Sun Jun 01, 2014 5:43 pm

Gario » Sun Jun 01, 2014 4:39 pm wrote:Everyone please go into your Wii U stats and reveal your total MK8 play time so far. Go!


Last time I checked it was about over 20hours :shifty:

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Tomous
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Tomous » Sun Jun 01, 2014 5:44 pm

7 hours and I got it yesterday.

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Gario
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Gario » Sun Jun 01, 2014 5:48 pm

The pace and smoothness of this game is making me really want an F-Zero U. I don't know about games development but couldn't they base it on the MK8 engine and develop it fairly quickly and efficiently?

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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Skippy » Sun Jun 01, 2014 5:48 pm

Five hours

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Super Dragon 64
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PostRe: [Wii U] Mario Kart 8 - GRcade Mushroom Cup: 7667-1712-86
by Super Dragon 64 » Sun Jun 01, 2014 5:49 pm

Lucien » Sun Jun 01, 2014 11:33 am wrote:
Dark Dragon 64 » 0000 wrote:
Lucien » Sun Jun 01, 2014 11:11 am wrote:Played it, remembered it's basically a game of luck, bleh. Decent mindless distraction though.


There is a significant element of skill involved as the less regular players of Mario Kart have found. If this wasn't the case, racers like Seven, Kanbei and me wouldn't be finishing at the top of most races.


No doubt skill plays a part. I wouldn't say it was significant myself. Mainly knowing the track and using weapons at prime times.

Rainbow Road mind you...

Knowing the track and the timings of weapons are both skilful endeavours. For example as you move up the pack, you receive fewer homing weapons and so you have to drive skilfully to line up your shot and hit other racers to get first place. You also need skilful driving and aim, while remaining alert, if you want to look behind and shoot weapons at nearby racers. I try to do this before a set of boxes so that I can increase my lead while acquiring a new defensive weapon.

That being said, there is still a great deal of skill in driving as you can hug the insides of corners as you drift to increase your lead. I do this to give myself a greater lead so that if when I'm hit, I have more time to recover before someone passes me. This requires careful driving so that you avoid falling off/hitting a wall/driving on rough terrain.

Floex » Sun Jun 01, 2014 1:53 pm wrote:Dragon and Joer are tasty players

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Floex » Sun Jun 01, 2014 1:53 pm wrote:So what's the deal with the tournament? Person who plays the most wins?

That does seem to be the case which is disappointing. It would be useful to have a way of seeing the average number of points a racer gets per race. That would be a better way of determining rankings.

kazanova_Frankenstein » Sun Jun 01, 2014 1:59 pm wrote:I have literally just started setting up my new Wii U. After I'm all registerd with a network id, is it just a case of searching for the lobby number in the topic title? Or do I need to add loads of user names first for it to be visible? I only ask as I fear I'm going to run out of time if its the latter!

You can join the races by using the tournament code in the topic title. There's a new one up now because the one we were using earlier will end at 7pm so hopefully everyone will be in the new tournament.

If that doesn't work, try going to the friends list option in the Mario Kart 8 online section and joining someone from your friends list. There's a good chance that everyone will be in there already so you'll only need a handful of names on your list if you're pressed for time.

I usually keep an eye on the thread in between races and I should be online for most of the evening so hopefully you'll be able to join in. Be sure to post in here if you have any issues and/or want to play. It's a great way to join in the fun! :D

JNR » Sun Jun 01, 2014 2:09 pm wrote:So what happens if the tournament is full? You have to wait like a lemon for someone to drop out or everyone gets booted?

Unfortunately you will have to wait if the tournament is full but post in here to check the status of the tournament. There's a chance that someone will be on the verge of leaving anyway so you won't have to wait long.

Coconut Bob » Sun Jun 01, 2014 3:50 pm wrote:Been loving this, looks absolutely stunning and plays even better. Played a bit in multiplayer with friends on Friday and have been blasting through GP mode to unlock as much as I can since that. 3 starred all the Cups in 50cc so time to move onto 100 soon I think.

What's the deal with online multiplayer with you lot, just enter that tournament code from a few pages back and wait for a space to be free?

Yep, you just enter the tournament code in the tournament section of the Mario Kart 8 online menu and you'll be ready to race. More often than not, you'll just have to wait for the current race to finish before you can join in. The code in the topic title will be live from 7pm so you can use that or the one in older posts if people start playing soon.


By the way, here's another video from today:


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Victor Mildew
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Victor Mildew » Sun Jun 01, 2014 5:49 pm

I was thinking, what if some of these new courses are themed on levels from a new free roaming 3d mario with this graphics engine.

Hexx wrote:Ad7 is older and balder than I thought.
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ITSMILNER
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by ITSMILNER » Sun Jun 01, 2014 5:55 pm

:( watching everyone playing this on my friends list is making me jel.... I can't wait to delve into some online shenanigans

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Seven
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Seven » Sun Jun 01, 2014 6:17 pm

Found this handy spreadsheet of stats for MK8 character weights/parts at Reddit:

http://i.imgur.com/WwqJF4O.png

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PatSharpsMullet
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by PatSharpsMullet » Sun Jun 01, 2014 6:25 pm

I just got taken out by the blue shell despite being in 2nd. :?

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DML
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by DML » Sun Jun 01, 2014 6:25 pm

Been at my mates house playing this all weekend, it's seriously good! And now I am heading home where my Wii U has arrived! :datass:

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Spindash
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Spindash » Sun Jun 01, 2014 6:26 pm

PatSharpsMullet » less than a minute ago wrote:I just got taken out by the blue shell despite being in 2nd. :?


That's happened to me a few times. It doesn't discriminate. :dread:

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Victor Mildew
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Victor Mildew » Sun Jun 01, 2014 6:27 pm

Managed to switch a red shell from targeting me to get the guy in front a few times 8-)

Hexx wrote:Ad7 is older and balder than I thought.
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Super Dragon 64
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PostRe: [Wii U] Mario Kart 8 - GRcade Tourney: 7667-1712-8647
by Super Dragon 64 » Sun Jun 01, 2014 6:45 pm

There are currently 4 available places in the old tournament: 6573-8126-1968

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