The Last of Us (PS3) - 17 million copies sold

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Skippy
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PostRe: The Last of Us (Naughty Gods) - PS3
by Skippy » Fri Feb 21, 2014 7:06 pm

Left Behind was going really well until it decided to pile on the enemies just to lengthen it.

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Captain Kinopio
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PostRe: The Last of Us (Naughty Gods) - PS3
by Captain Kinopio » Fri Feb 21, 2014 7:58 pm

Only the very last encounter was an issue

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Skippy
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PostRe: The Last of Us (Naughty Gods) - PS3
by Skippy » Fri Feb 21, 2014 8:22 pm

Herbi wrote:Only the very last encounter was an issue


The last bit before you get back to Joel or the chase sequence with Riley?

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Andrew Mills
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PostRe: The Last of Us (Naughty Gods) - PS3
by Andrew Mills » Fri Feb 21, 2014 9:20 pm

I'd wager it being the former. Even with set strats, that battle takes upwards of 10 minutes on Hard (assuming you go in all 'Rambo' with your paltry handgun blazing).

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PostRe: The Last of Us (Naughty Gods) - PS3
by Skippy » Fri Feb 21, 2014 9:34 pm

Yeah it took about that on Hard for me. Such a shame they felt the need to throw waves of enemies at you

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Captain Kinopio
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PostRe: The Last of Us (Naughty Gods) - PS3
by Captain Kinopio » Fri Feb 21, 2014 9:38 pm

Skippy wrote:
Herbi wrote:Only the very last encounter was an issue


The last bit before you get back to Joel or the chase sequence with Riley?


The former, the later is a great sequence you'd have to be a fool to complain about that.

I think there's only like 6 enemies in the last encounter but they just seem to come at you from everywhere and there's pretty much nowhere to hide. It was a nightmare on Survivor.

Can't wait to get back to my flat and get stuck in to the main game again.

Time for adventure
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CitizenErased
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PostRe: The Last of Us (Naughty Gods) - PS3
by CitizenErased » Sat Feb 22, 2014 3:45 am

Just started 'Left behind'. (Tiny spoiler near very start) That strawberry floating cat.

Wanted to use PS4 pad, but the accelerometer is disabled. Need it for getting the torch to stop flickering.

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PostRe: The Last of Us (Naughty Gods) - PS3
by BOR » Sat Feb 22, 2014 2:03 pm

Dammit!

I need to re-buy The Last of Us soon so I can play the new DLC.

:fp:

"The job is done, and the bitch is dead."
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Wedgie
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PostRe: The Last of Us (Naughty Gods) - PS3
by Wedgie » Sat Feb 22, 2014 3:32 pm

There's a sale on for Last of us on PSN.

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Denster wrote:My phone messaged me yesterday after i'd encouraged him to download and play the RESi demo.


Super Intelligent Phones Are Here!!!! We are dooooomed!
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PaperMacheMario
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PostRe: The Last of Us (Naughty Gods) - PS3
by PaperMacheMario » Sat Feb 22, 2014 3:46 pm

How much is the DLC? Debating whether to pick it up now at full price or wait for it to be reduced.

HSH28 wrote:Sounds what you really need is a sense of humour.
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PostRe: The Last of Us (Naughty Gods) - PS3
by Buffalo » Sat Feb 22, 2014 4:16 pm

£11 quid, I think.

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PaperMacheMario
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PostRe: The Last of Us (Naughty Gods) - PS3
by PaperMacheMario » Sat Feb 22, 2014 4:43 pm

Ah okay, thanks. Think I might hold off until I see it cheap, I've got so many games to play that I really can't justify spending even £1 on a game right now.

HSH28 wrote:Sounds what you really need is a sense of humour.
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Buffalo
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PostRe: The Last of Us (Naughty Gods) - PS3
by Buffalo » Sat Feb 22, 2014 5:21 pm

Get it bought, tight.

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Captain Kinopio
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PostRe: The Last of Us (Naughty Gods) - PS3
by Captain Kinopio » Sat Feb 22, 2014 5:31 pm

PaperMacheMario wrote:Ah okay, thanks. Think I might hold off until I see it cheap, I've got so many games to play that I really can't justify spending even £1 on a game right now.


Was it really worth asking then :lol:

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PaperMacheMario
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PostRe: The Last of Us (Naughty Gods) - PS3
by PaperMacheMario » Sat Feb 22, 2014 5:36 pm

Herbi wrote:
PaperMacheMario wrote:Ah okay, thanks. Think I might hold off until I see it cheap, I've got so many games to play that I really can't justify spending even £1 on a game right now.


Was it really worth asking then :lol:

It might have been 99p. :shifty:

I just want an excuse to buy it, I was always planning on getting it soon after the release date. Think I'll re-play again TLoU first, maybe on Survivor ( :dread: ) and then pick up the DLC.

HSH28 wrote:Sounds what you really need is a sense of humour.
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PostRe: The Last of Us (Naughty Gods) - PS3
by Holpil » Sat Feb 22, 2014 6:30 pm

Might be waiting a while till it gets cheap, they'll probably do a reduced price for all DLC eventually - but isn't there still one more piece of DLC to be released yet? As much as I want it I'm going to do the same and play on the harder modes for cheevo's.

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CitizenErased
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PostRe: The Last of Us (Naughty Gods) - PS3
by CitizenErased » Sun Feb 23, 2014 2:38 am

Just this second finished Left Behind.

strawberry float. Incredible.

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Denster
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PostRe: The Last of Us (Naughty Gods) - PS3
by Denster » Sun Feb 23, 2014 12:04 pm

Watched the whole cut scenes as a film and segued before the winter one into the left behind ones.

It really does work as a film when youve played the game and can fill in the parts. The emotional hold on me remains very strong and the little nuances that you pick up on with repeated viewings are superb.


Only OOT has maintained this sort of spell over me where i have to make repeat visits.

Even re reading the reviews on it are pleasurable. Such a wonderful piece of work.


A vast sigh of contentment passed through me (tinged with sadness) upon completion of the main game and then this DLC. In terms of engaging and maintaining an emotional hold on the player and realising the world - it's pretty peerless for me.


I even had friends round while i was mid way through watching it and they were captivated by it.


:wub: :wub:

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zXe
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PostRe: The Last of Us (Naughty Gods) - PS3
by zXe » Mon Feb 24, 2014 4:50 am

Denster wrote:Watched the whole cut scenes as a film and segued before the winter one into the left behind ones.

It really does work as a film when youve played the game and can fill in the parts. The emotional hold on me remains very strong and the little nuances that you pick up on with repeated viewings are superb.


Only OOT has maintained this sort of spell over me where i have to make repeat visits.

Even re reading the reviews on it are pleasurable. Such a wonderful piece of work.


A vast sigh of contentment passed through me (tinged with sadness) upon completion of the main game and then this DLC. In terms of engaging and maintaining an emotional hold on the player and realising the world - it's pretty peerless for me.

I even had friends round while i was mid way through watching it and they were captivated by it.




:wub: :wub:

Completely agree. I finally completed the main story tonight (barely 30 mins ago) and just found the whole story and more importantly the characters really captivating. I honestly haven't played a game where I've cared so deeply for the main characters like in this.

The pacing was top notch as well and it was refreshing to go back to the style of combat developed in UC2, but evolved with smarter enemies and more realistic behaviours/animations. I did struggle initially getting used to the mechanics and how to utilize my surroundings and tools, but learnt to take my time and plan my approaches better. This team just understand how to make satisfying combat, in what feels like mini combat arenas if you will, levels that are specifically designed to give you many options (routes etc) and ways to proceed. This is what for me makes it such a fun game to play. Running and hiding doesn't feel cheap either, but rather beneficial if you make a mistake in that you can recover then re-plan your approach. It's not like the alarm goes and you must wait it out or be seen. Just by losing the enemies sight I could quickly out flank them. It just always feels methodical to play and rarely ever frustrating. I think I only really got kind of annoyed once in the game, with a puzzle, as I didn't realize I had to run and also press x to leap across a bridge... :fp:

I think what surprised me though was actually how good the characters really were. Going into this game I knew it was obviously meant to have good characters and story, but I was surprised just how good they were and how much they grew on me as it went on. The strong sense of importance they have to each other never fades. But grows only stronger (yes that sounds really sentimental I know) as you progress and I've not seen anything like that in a game before. Only in films/tv shows.

Then there's the visuals... There's actually something in the incredible lighting that elevate this game beyond anything I've seen on PS3 easily. The textures aren't even really very high res looking, but they have s lot of variety and depth. But it's really down to the the lighting that makes many locations look incredibly realistic. It has this natural quality which I've seen nothing like in any game before, even on PC running superior hardware. I mean if this game was on ps4 with high res textures and high quality anti aliasing, 1080p/60fps, It would be unreal to the point I would collapse in awe. Uncharted 2 had some wonderful looking locations, but the natural realism in this make it the best looking game on PS3/last gen imo.

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Venom
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PostRe: The Last of Us (Naughty Gods) - PS3
by Venom » Mon Feb 24, 2014 11:19 pm

Grounded: The making of The Last of Us. A one and a half hour documentary available to view now on YouTube.



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