This is great fun, feels like a hybrid of Lemmings and Hitman GO. The fact that you control the dog completely freeform, while all other movements are confined to a strict grid feels a little odd, but it's definitely for the better that you can move freely that way. Not sure what VR will add to it, but looking forward to giving that a proper go later.
Yeah, it's lovely. Games like this normally start fun but then get prohibitively hard for mortals. This one appears to scale up in an entirely non-punishing fashion.
VR is definitely immersive, but I don't feel like it adds anything essential to the game. I guess if you really want to properly zone out and get in the flow of an ambient chill out puzzler like this, then you can chuck on VR and headphones and you've removed all distractions. I also felt like I lost some camera control. Obviously you have intuitive movement of your own head, but I couldn't work out camera zoom, and didn't feel like replaying the tutorial again. I guess I could always just lean in for a closer look, but I'd be worried about headbutting my desk.
That moment when you have the stage figured out and all but beat but end up making a move which locks you away from the rest of the stage and so have to restart