Halo 5: Guardians (Xbox One) - Coronavirus Relief Fund DLC (p81)

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Wedgie
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PostRe: Halo 5: Guardians. Fall 2015
by Wedgie » Fri May 16, 2014 1:00 pm

Looks like Samus have ditched her shoulder pads to get gritty with Master Chief.

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Denster wrote:My phone messaged me yesterday after i'd encouraged him to download and play the RESi demo.


Super Intelligent Phones Are Here!!!! We are dooooomed!
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Cheeky Devlin
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PostRe: Halo 5: Guardians. Fall 2015
by Cheeky Devlin » Fri May 16, 2014 1:04 pm

LukewarmGravity » Fri May 16, 2014 12:39 pm wrote:Odds on it being Cortana?


That was my initial thought.

She wasn't in the best shape in 4 so I guess they could do something about putting her in a Spartan shell somehow.

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evanswolves
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PostRe: Halo 5: Guardians. Fall 2015
by evanswolves » Fri May 16, 2014 1:05 pm

Cant see it being Cortana, could be Naomi (from the K5 Trilogy) or even Kelly or someone else from Blue Team...
Think i remember right in that 343 or someone from 343 said that Blue Team would be making an appearance in the game

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PostRe: Halo 5: Guardians. Fall 2015
by Neo Cortex » Fri May 16, 2014 1:20 pm

I kinda hope it isn't Cortana tbh. It would remove any kind of effect from the ending of Halo 4 tbh.

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Monkey Man
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PostRe: Halo 5: Guardians. Fall 2015
by Monkey Man » Fri May 16, 2014 1:25 pm

I assume the female character is you if you choose to play as one as you defend the galaxy.

Or maybe you switch between playing Cortana & the Chief in the campaign mode like the arbiter.

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Monkey Man
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PostRe: Halo 5: Guardians. Fall 2015
by Monkey Man » Fri May 16, 2014 2:26 pm

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As you’re probably aware, my boss and studio head for 343, Bonnie Ross, officially announced the next installment in the Halo saga: Halo 5: Guardians, coming in fall 2015 for Xbox One. I will be up front and admit that I don’t have much more detail to add, but here at Waypoint, our conversations tend to be a little more insider, a little more familiar. And this is no exception.

Last year at E3, Bonnie famously said, “Your journey begins in 2014…” Wait -- hang on -- you thought: “What journey is she talking about and why is Chief wearing a poncho?” Okay, some might call it a cloak, but the fact remains – you knew something more nuanced was afoot. So it’s quite likely that Bonnie’s 2015 release announcement today surprised no one in the Halo community. In fact, I suspect most of you who read the Halo Bulletin regularly anticipate there’s even more to come.

Well you might be right, but we’ll have significantly more to say about that at E3 and beyond. Suffice it to say, another shoe has yet to drop.

But getting the Halo 5: Guardians announce out of the way is a big weight off our shoulders. This audience has correctly stated and assumed that you can’t necessarily squish a full Halo game into anything less than a three year development schedule – and at least up to and including Halo 5: Guardians, that’s more or less true.

But we’re not just making a new game in that three year span, we’re also making a new engine. During the development of Halo 4, we pushed the Xbox 360 and the engine to its limits, and we were happy with the way we were able to make the Halo universe look. The Xbox 360 still has a few tricks up its sleeve, even now. We are moving to a whole new platform with the Xbox One – a new architecture, new graphics hardware and bluntly some new ways to think about gaming, period.

Bonnie also called out 60fps and dedicated servers last year – attractive, desirable, and possibly expected upgrades to the Halo experience. After all, we won’t be the first 60fps shooter out there. That said, these must-haves are not necessarily easy to achieve.

Previous Halo titles, Halo: Combat Evolved and Halo 2 for example, strove to push the entire ecosystem forward – dual stick FPS with big open spaces in the case of Combat Evolved, and broadband matchmaking in Halo 2 – are just a couple of examples of the series innovating or amplifying ideas. So in building Halo 5: Guardians, we want to push the ecosystem as well as the universe. And we’ll have some surprises in store for new and loyal players of the series.

So that’s it for now, but E3 is just around the corner. So if you bide your time and hold your breath, you won’t have to wait too long to hear about the next steps on this Great Journey.

https://blogs.halowaypoint.com/en-us/bl ... at-journey

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Drunken_Master
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PostRe: Halo 5: Guardians. Fall 2015
by Drunken_Master » Fri May 16, 2014 2:38 pm

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:lol:

Looks it a bit blurry. OMG! They can't even render the concept art in 1080Ps !!!!!111!!!11!!W!!!!W!"!!"£EDzxcac;'c,;'xckz:@Lczxm, *dies*

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Prime Directives : Prosecute those who steal memes from other forums. :fp:
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Photek
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PostRe: Halo 5: Guardians. Fall 2015
by Photek » Fri May 16, 2014 2:40 pm

Halo MMO? I can't think of anything else. I only guessing that cos of leaks years ago about thinking of doing something like that...I think it turned into Destiny.

So maybe Halo are doing something similar but in the Halo Universe, which is HUGE.

If they announce a Halo MMO and has footage of it and it looks good it could be a Megaton...not sure though. Something is going on, they are sitting on something big.

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Fuzzy Dunlop
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PostRe: Halo 5: Guardians. Fall 2015
by Fuzzy Dunlop » Fri May 16, 2014 2:43 pm

Photek wrote:Halo MMO? I can't think of anything else. I only guessing that cos of leaks years ago about thinking of doing something like that...I think it turned into Destiny.

So maybe Halo are doing something similar but in the Halo Universe, which is HUGE.

If they announce a Halo MMO and has footage of it and it looks good it could be a Megaton...not sure though. Something is going on, they are sitting on something big.


:lol: :fp:

Do you often contemplate the complexity of life?
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Monkey Man
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PostRe: Halo 5: Guardians. Fall 2015
by Monkey Man » Fri May 16, 2014 2:44 pm

Drunken_Master » Fri May 16, 2014 2:38 pm wrote:Image

:lol:

Looks it a bit blurry. OMG! They can't even render the concept art in 1080Ps !!!!!111!!!11!!W!!!!W!"!!"£EDzxcac;'c,;'xckz:@Lczxm, *dies*

There's 1080p wallpapers linked from the article if people want them.

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Photek
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PostRe: Halo 5: Guardians. Fall 2015
by Photek » Fri May 16, 2014 2:45 pm

Fuzzy Dunlop » Fri May 16, 2014 2:43 pm wrote:
Photek wrote:Halo MMO? I can't think of anything else. I only guessing that cos of leaks years ago about thinking of doing something like that...I think it turned into Destiny.

So maybe Halo are doing something similar but in the Halo Universe, which is HUGE.

If they announce a Halo MMO and has footage of it and it looks good it could be a Megaton...not sure though. Something is going on, they are sitting on something big.


:lol: :fp:

I did say not sure though....I mean, WTF are they on about? It's curious to reveal Halo 5 and not at E3. I mean it sounds as if this isnt just Halo 2 Anniversary they are alluding too.

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Fuzzy Dunlop
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PostRe: Halo 5: Guardians. Fall 2015
by Fuzzy Dunlop » Fri May 16, 2014 2:48 pm

I have no idea, got no interest in Halo anymore.

Do you often contemplate the complexity of life?
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Photek
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PostRe: Halo 5: Guardians. Fall 2015
by Photek » Fri May 16, 2014 2:51 pm

Fuzzy Dunlop » Fri May 16, 2014 2:48 pm wrote:I have no idea, got no interest in Halo anymore.

Why are you even..... :x

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PostRe: Halo 5: Guardians. Fall 2015
by NickSCFC » Fri May 16, 2014 2:52 pm

Fuzzy Dunlop » Fri May 16, 2014 2:48 pm wrote:I have no idea, got no interest in Halo anymore.


Same here, 3 and Reach were my most played online games last gen, 4 was just gash online :x

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Fuzzy Dunlop
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PostRe: Halo 5: Guardians. Fall 2015
by Fuzzy Dunlop » Fri May 16, 2014 2:52 pm

I'm going now, chill out.

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evanswolves
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PostRe: Halo 5: Guardians. Fall 2015
by evanswolves » Fri May 16, 2014 2:59 pm

Frankie says that the top Spartan is not a woman

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Venom
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PostRe: Halo 5: Guardians. Fall 2015
by Venom » Fri May 16, 2014 3:06 pm

evanswolves » Fri 16 May 2014, 1:59 pm wrote:Frankie says that the top Spartan is not a woman


Dualshockers report he said on NeoGaf “it’s not Palmer and it is not a girl.”

I suspect that character model is going to get a makeover!

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Monkey Man
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PostRe: Halo 5: Guardians. Fall 2015
by Monkey Man » Fri May 16, 2014 3:32 pm

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Parksey
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PostRe: Halo 5: Guardians. Fall 2015
by Parksey » Fri May 16, 2014 4:14 pm

Harry Bizzle wrote:That subtitle just gives off a weird "scraping the barrel" vibe to me. They're trying to turn it into this space odyssey that Halo has never really been about, with Masterchief as a superhero, which again, he's not.


I have real trouble mustering any excitement at all about a 343i Halo game. They just seem to be turning it into something weird that just isn't Halo. Halo 4 is the first one I haven't even bothered playing because every time I try to get excited about it I watch some videos and the Prometheans just look terrible.


I agree with all of this, especially with regards to the plot.

Halo was originally just sci-fi pulp. It had a typical-shooter plot that was reminiscent of Doom in its simplicity and depth. It was a generic tale of a tooled up marine, caught up in a disaster and having to blast his way out.

And you know what? They work in FPS games. Especially ones that work solely on shooting things (sure, Hall has objectives, but you dont need to actually do anything to accomplish these, like you did in GoldenEye, for example). It was always secondary to the game's USPs - big open environments, satisying weaponry and vehicular combat.

Look at the plot now. It's a horrific mess, and what's worse, is that the people behind it thinks it is important. It has lore and backstory coming out if its ears. They've made it into something that is not.

I never once played the original Halo and wonder what the aliens' motivations were, what Master Chief's history was, or any pointless political guff on both Human and Convenant side. What did matter was that the aliens were in my way, and I had a gun.

In a way, that has summed up Halo's problems - the constant need to expand and add more, with regards to the Single Player. This change hasn't always been for the best - replacing the Brutes with Elites, adding the Prometheans or playing as the Arbiter. And you know what? All those changes were made to serve the story. This sci-fi epic that people wanted to make.

It's not Halo.

Halo 2's single player was a confusing, badly-written mess. What should have it been? It's simple - in the first game you were one marine against the entire Covenant. All that had to do was make it similar to Aliens, and have a group of marines taking on the aliens on their home planet. Job done.

None of the rubbish we actually got.

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Photek
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PostRe: Halo 5: Guardians. Fall 2015
by Photek » Fri May 16, 2014 4:32 pm

The Halo story is vast and spans several books. They have cherry picked stories that run alongside the books. I understand your point to a certain extent but story telling in games has moved on, nobody would be happy with Halo CE today. It's quite simplistic to say people just want an FPS like Doom these days.

Several major FPS games have borrowed heavily from Halo so its basic gameplay seems similar by default. The only thing that Halo can have above others is its 'universe' and hopefully it can re-invent the console online FPS yet again.

Having said that, Sunset Overdrive is evidence of the developer saying "strawberry float the story lets just make a game thats all out fun" so it may be having a come back.

I care little for Halo's story by the way bar maybe Reach but loved it online, including Halo 4.

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