Fade wrote:What Feminist frequency is doing is the equivalent of pointing out how sexist, lazy and male dominated super hero movies have been. And ignoring all other kinds of movies because they don't fit their agenda.
I wish SO much that they would analyse the games they look at from both sides. They have an agenda, that's fair enough, but the way they just steam roll over anything that doesn't back up their opinions drives me crazy.
I want better equality but I can't stand how they are doing it. And now I really regret bumping this thread
The Tropes videos analyse a fair variety of games, but the comparison with superhero movies isn't bad. Part of the reason feminists take issue with the presentation of women in mainstream games is because these are the games that are reaching the most people. It's argued that by consistently presenting women in certain ways, this presentation bleeds its way into society and helps create the idea that it's normal. That's not to say that experiencing sexist content magically makes you sexist, but it's a contributing factor, however small to the way women are viewed in reality. Our views of the world are influenced by the media we consume.
I'm not arguing that the Tropes series is presenting a particularly complex argument, it's pop feminism aimed at a wide audience covering mainstream entertainment, but I think that by highlighting these tropes it's making many more people aware of them, and encouraging developers to avoid them. That's really all it's doing, and all it claims to be doing. It's not meant as a wide reaching "here are good and bad things in games" thing. It's also not arguing that the games it covers are bad games, sexist games, and Sarkeesian starts every episode by reminding the viewer that it's perfectly fine to enjoy games in spite of the tropes within.
Delusibeta wrote:Mogster wrote:I'm pretty sure the Tropes series has never claimed that misogyny is the cause of sexist tropes.
Having actually watched a couple of episodes, this is totally false. They do claim that the tropes in question is misogyny surprisingly frequently.
I said that misogyny isn't the cause, which TTK stated that Sarkeesian had claimed. Some of the tropes themselves are absolutely misogynistic.
TheTurnipKing wrote:Bottom line: I feel very strongly that what the medium needs to be more diverse is more creators creating diverse games. And there is only the lowest of low barriers to that creation with a wide variety of tools available to fit virtually every technical skill level. More variety at the top end of the market will only come when it's proven commercially viable at the low end.
I disagree. For one thing, indie games tend to reach a different, much more niche market than the big blockbusters, and are often designed for a niche audience too. They're usually much cheaper to make, and don't need to make anywhere near as much money to be successful, so carry far less risk than their big brothers. The success of small indie titles selling a few hundred thousand isn't going to convince EA take the same risk.
Secondly, indie games are already pretty diverse, covering ground that big games tend not to cover at all. Sometimes this is only really possible in a smaller game. Gone Home for one simply isn't blockbuster material, doesn't try to be and doesn't suffer in any way as a result.
Finally, the tropes series isn't specifically asking for more diverse games. There's no reason you can't have a bald space marine save the universe without having to rescue a damsel in distress for instance, or seeking revenge for his murdered wife. Advanced Warfare's campaign wasn't anything special, but it did at least manage to include a female soldier in your squad who wasn't treated any differently to the men. Only one mind, but baby steps.