Video game companies are bad | Microsoft wields the axe again; Arkane Austin, Tango Gameworks, Alpha Dog closed

Anything to do with games at all.
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ITSMILNER
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PostRe: Video game companies are bad | Riot Games latest to wield the axe
by ITSMILNER » Thu Jan 25, 2024 4:56 am

twitter.com/VGC_News/status/1750277154292498584



Also Black Forest Games (Made the Destroy All Humans remakes and were making the TMNT Last Ronin game) will see its staff cut by 50%

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Cuttooth
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PostRe: Video game companies are bad | Riot Games latest to wield the axe
by Cuttooth » Thu Jan 25, 2024 8:38 am

jawa_ wrote:
Eurogamer wrote:League of Legends developer Riot Games has announced it's laying off 530 employees - roughly 11 percent of its total global workforce - saying it's making the decision as it refocuses on "fewer, high-impact projects to move us toward a more sustainable future."


It seems that this theme of developers/publishers focusing on "core" games and little else will be a common picture over the next couple of years. That probably makes sense; as game purchase costs increase and the wider economic issues remain at large, the mass market probably just isn't going to buy as many.

While it's nice to think that the problems within the games industry are a direct consequence of consumers or the market reacting to £70 launch prices and season passes and the like, I think the reality is that it probably has very little to do with these layoffs.

Sales of video games are still very high, people are still buying massive games at launch or with a small discount shortly afterwards, and not every country's economy is struggling in the same way ours is - it ought to be sustainable to keep that going for the most part. What seems to be happening at the moment is probably more a combination of the industry continuing to come off a big unexpected boom period that peaked during the pandemic (and the hiring of new staff required to meet that boom), coupled with capitalist investors largely abandoning video game publishers over the last year or so as interest rates skyrocketed and sales plateaued.

If it continues in this way then the "core" AAA model is potentially on its last legs, maybe even taking a good chunk of the rest of the industry down with it - if capitalist investors are too risk adverse for the big tent pole releases because the potential returns on a five year development cycle are lower than they were a few years ago, then they're just going to move past smaller independent developers and publishers and put their money into the next industry that promises better returns and unobtainable infinite growth.

It also doesn't hurt bosses at all these video game companies to announce job cuts around the same time because it tells the staff still in a job that there isn't anywhere else to run off to, or any money to build your own studio, which helps keep staff from pushing for pay rises and, especially in the US, depresses efforts to unionise. I'm not suggesting it's a coordinated effort on the part of the those companies, since I'm pretty sure that's highly illegal in even US law, but unscrupulous people at the top aren't going to pass up an opportunity to strengthen their own positions.

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jawa_
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PostRe: Video game companies are bad | People Can Fly cut off 30 staff
by jawa_ » Thu Jan 25, 2024 9:47 am

I agree with your points about the post-pandemic boom and investors being wary of gaming, Cuttooth, although I also feel that the increased costs associated with gaming are a factor in consumers not buying as many titles. There are still some franchises doing remarkably well, of course, but wonder if that's at the expense of a wider range of titles? Some games are really bringing in the money whilst others that aren't hits can quickly cause problems for studios.

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jawa_
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by jawa_ » Thu Jan 25, 2024 10:10 am

There's no sign of the job losses slowing down, with Embracer again in the thick of it:

Video Games Chronicle wrote:Embracer-owned studio Black Forest Games reportedly plans to lay off approximately half of its employees.

According to a Kotaku source, the cuts were announced on January 24. It’s claimed that the studio’s creative directors and most “if not all” of its managers are expected to keep their jobs, with more information to be confirmed next week.

Founded in 2012 and located in Offenburg, Germany, Black Forest Games has over 100 employees, according to its website.

Embracer operating group THQ Nordic acquired the studio in 2017, along with intellectual properties including Giana Sisters, Helldorado and Rogue Stormers.

In recent years, Black Forest Games has developed a couple of Destroy All Humans! Remakes, and it’s currently working on Teenage Mutant Ninja Turtles: The Last Ronin.

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SEP
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by SEP » Thu Jan 25, 2024 10:54 am

jawa_ wrote:
Video Games Chronicle wrote:It’s claimed that the studio’s creative directors and most “if not all” of its managers are expected to keep their jobs


Because of strawberry floating course.

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Monkey Man
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by Monkey Man » Thu Jan 25, 2024 2:23 pm

Microsoft Lays Off 1,900 Staff From Its Video Game Workforce

Here's Spencer's memo in full:

"It's been a little over three months since the Activision, Blizzard, and King teams joined Microsoft. As we move forward in 2024, the leadership of Microsoft Gaming and Activision Blizzard is committed to aligning on a strategy and an execution plan with a sustainable cost structure that will support the whole of our growing business. Together, we've set priorities, identified areas of overlap, and ensured that we're all aligned on the best opportunities for growth.

"As part of this process, we have made the painful decision to reduce the size of our gaming workforce by approximately 1900 roles out of the 22,000 people on our team. The Gaming Leadership Team and I are committed to navigating this process as thoughtfully as possible. The people who are directly impacted by these reductions have all played an important part in the success of Activision Blizzard, ZeniMax and the Xbox teams, and they should be proud of everything they've accomplished here. We are grateful for all of the creativity, passion and dedication they have brought to our games, our players and our colleagues. We will provide our full support to those who are impacted during the transition, including severance benefits informed by local employment laws. Those whose roles will be impacted will be notified, and we ask that you please treat your departing colleagues with the respect and compassion that is consistent with our values.

"Looking ahead, we'll continue to invest in areas that will grow our business and support our strategy of bringing more games to more players around the world. Although this is a difficult moment for our team, I'm as confident as ever in your ability to create and nurture the games, stories and worlds that bring players together.
"Phil."

https://www.ign.com/articles/microsoft- ... -workforce

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Cuttooth
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by Cuttooth » Thu Jan 25, 2024 2:39 pm

twitter.com/jasonschreier/status/1750527838523179368



strawberry floating hell.

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Qikz
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by Qikz » Thu Jan 25, 2024 2:44 pm

This is insane - don't buy out a company to give the people working there hope and then fire most of them. strawberry float that's awful.

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Tomous
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by Tomous » Thu Jan 25, 2024 2:48 pm

Unrelated but:

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ITSMILNER
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by ITSMILNER » Thu Jan 25, 2024 2:54 pm

Wow, who would have thought industry consolidation would lead to negative things….

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OrangeRKN
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by OrangeRKN » Thu Jan 25, 2024 3:05 pm

1. Buy studios
2. Layoff staff
3. ???
4. Profit!

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jawa_
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by jawa_ » Thu Jan 25, 2024 3:14 pm

MS spent around $69 billion on purchasing Activision Blizzard.

That equates to well over $36m for each of the 1,900 staff they're sacking from their gaming division just three months later.

Spencer cites the need to align strategy with a sustainable cost structure.

Oh, man, yeah, if only there had been a way of saving $69 billion to help make the Xbox division sustainable.

poshrule_uk
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by poshrule_uk » Thu Jan 25, 2024 3:23 pm

Out of all the companies doing this they are the company that the least need to do this. I guess as long as the shareholders are getting value then who cares.

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ITSMILNER
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by ITSMILNER » Thu Jan 25, 2024 3:37 pm

twitter.com/tha_rami/status/1750532050833322419



25 days into 2024 and video game industry layoff's are already half as many as the whole of 2023, this year is going to be a bloodbath.

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Photek
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by Photek » Thu Jan 25, 2024 3:49 pm

strawberry floating horrible news, rather disgraceful tbh, i seen this coming but this soon?

Mike Ybarra jettisoned!? Jesus, there’s a story there.

Last edited by Photek on Thu Jan 25, 2024 3:50 pm, edited 1 time in total.
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Moggy
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by Moggy » Thu Jan 25, 2024 3:49 pm

$3trillion company has to cut 1,900 jobs to be sustainable.

strawberry float off :lol:

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Photek
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PostRe: Video game companies are bad | Embracer cutting jobs at Black Forest Games
by Photek » Thu Jan 25, 2024 3:53 pm

Qikz wrote:This is insane - don't buy out a company to give the people working there hope and then fire most of them. strawberry float that's awful.

Its awful but… they didn’t fire MOST of them or close to that.

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Victor Mildew
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by Victor Mildew » Thu Jan 25, 2024 4:01 pm

Moggy wrote:$3trillion company has to cut 1,900 jobs to be sustainable.

strawberry float off :lol:


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JChalmers
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by JChalmers » Thu Jan 25, 2024 4:09 pm

It's crazy, apparently Blizzard have cancelled their unannounced survival game too that they were working on.

As much as I'd love for all the staff to find new jobs in the industry, when you've seen over 5,000 jobs gone in the first month it's surely going to be tougher for them all to stay in the gaming industry?

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shy guy 64
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PostRe: Video game companies are bad | Microsoft's Xbox division sacking 1,900 staff
by shy guy 64 » Thu Jan 25, 2024 4:15 pm

Ffs. First time in ages we can talk about them without bringing up the sexual harassment and it’s still something awful

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