The format’s very good. Surprised to see a Disney animated movie round in a game from DML.
It feels like the timer should be reduced and stop counting down when they step on a new spot because the time continuing while Ross pauses for dramatic effect or asks if it’s right seems unfair, though I guess the constantly ticking clock keeps it moving and leaves the door open for a rapid fire barely-made-it finale if they ever were in danger of running out of time.