---> General Wolf Mafia chat thread <---

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Moggy
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PostRe: ---> General Wolf Mafia chat thread <---
by Moggy » Tue Sep 03, 2019 9:07 am

Drumstick wrote:
Moggy wrote:
Drumstick wrote:Qikz isn't a wolf.

Alpha? That meltdown of his was exactly what he does every single time he has a role.

He does it every time irrespective of role. He isn't a wolf this time because, as I noted on P4 of this thread, PPM publicly threw shade on him.


I am not sure throwing shade means SD can't be a wolf. I haven't been a bad guy many times but whenever I have been I have made sure to shitpost at my fellow baddies. In one game I think I even threw one of my partners in crime under the bus so I could avoid suspicion for a bit longer.

But yeah SD does post like that a lot. His "BREXIT IS MORE IMPORTANT" post was amazing. :lol:

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PostRe: ---> General Wolf Mafia chat thread <---
by Drumstick » Tue Sep 03, 2019 9:18 am

I am not sure how many times I need to explain the inactives strategy and why it is the best strategy to take at the start of the game when there’s nothing else to go on. I’ll give it a go, perhaps I can just copy and paste this in the future.

The inactives strategy is a short-term method to provide long-term gains and make it difficult for the wolves to win at the end. Wolf victories have previously come from them killing off the active players (leaving the inactives) and being able to assume control of the thread. By killing off inactives at the start, we prevent the wolves from being able to enact this strategy. It also forces wolves to post more in order to avoid being targeted for inactivity or trying to hide in the shadows. Take PPM this game for example, he was forced into posting near the start of the game, from his post history I was able to learn that mcjihge2, Qikz and Errkal were extremely unlikely to be wolves. If you do not give them an incentive to post, they are able to coast along in the background, letting the town do their work for them, running around in circles like headless chicken and obsessing over wild-goose chases.

Some say that the inactives strategy leads to no information. It doesn’t lead to direct information, but it does provide indirect information (i.e. the gleaning of information from post histories after the fact).

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PostRe: ---> General Wolf Mafia chat thread <---
by Errkal » Tue Sep 03, 2019 9:22 am

Fab, but it tends to drag on and create situations like with moggy of people fixated on a person for the slightest thing because you have absolutely not info to go on as you are killing nothing people.

It’s a shitty boring ass strategy that I can’t think of a time where it hasn’t led to mayhem and crap game play.

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PostRe: ---> General Wolf Mafia chat thread <---
by Drumstick » Tue Sep 03, 2019 9:25 am

Errkal wrote:Fab, but it tends to drag on and create situations like with moggy of people fixated on a person for the slightest thing because you have absolutely not info to go on as you are killing nothing people.

It’s a shitty boring ass strategy that I can’t think of a time where it hasn’t led to mayhem and crap game play.

Well no, because sooner or later a wolf will be put up for lynch. And these situations only drag on if the village allows them to. It's been plain as day that Moggy was Human since about day two.

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PostRe: ---> General Wolf Mafia chat thread <---
by Errkal » Tue Sep 03, 2019 9:26 am

Drumstick wrote:
Errkal wrote:Fab, but it tends to drag on and create situations like with moggy of people fixated on a person for the slightest thing because you have absolutely not info to go on as you are killing nothing people.

It’s a shitty boring ass strategy that I can’t think of a time where it hasn’t led to mayhem and crap game play.

Well no, because sooner or later a wolf will be put up for lynch. And these situations only drag on if the village allows them to. It's been plain as day that Moggy was Human since about day two.

Yes to a sensible person, however the group thought otherwise hence the dragging it out, and that happens more with random kill crap.

Yes it may work for some, but collectively people are strawberry floating stupid and it causes gooseberry fool games because “people” are daft.

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PostRe: ---> General Wolf Mafia chat thread <---
by Moggy » Tue Sep 03, 2019 9:27 am

I understand the theory Drummy, but I dislike it and I don't think it is as useful as you think it is.

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PostRe: ---> General Wolf Mafia chat thread <---
by Drumstick » Tue Sep 03, 2019 9:33 am

Ah, so you prefer the baseless accusations and dragging out of dramas (i.e. Moggy-gate). The fact that the majority of the thread couldn't see you were a Human points more to the experience/standard of play rather than there being a problem with this strategy.

If you want to play the start of the game in an effective, controlled manner, the inactives strategy is the way to go. If you want dramas that will run and run, baseless accusations, general chaos... perhaps not.

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PostRe: ---> General Wolf Mafia chat thread <---
by Moggy » Tue Sep 03, 2019 9:35 am

Drumstick wrote:Ah, so you prefer the baseless accusations and dragging out of dramas (i.e. Moggy-gate). The fact that the majority of the thread couldn't see you were a Human points more to the experience/standard of play rather than there being a problem with this strategy.

If you want to play the start of the game in an effective, controlled manner, the inactives strategy is the way to go. If you want dramas that will run and run, baseless accusations, general chaos... perhaps not.


Yes I prefer an exciting game with drama. And I’m not convinced the inactives strategy works as well as you think it does.

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PostRe: ---> General Wolf Mafia chat thread <---
by Pedz » Tue Sep 03, 2019 9:36 am

Drumstick wrote:Ah, so you prefer the baseless accusations and dragging out of dramas (i.e. Moggy-gate). The fact that the majority of the thread couldn't see you were a Human points more to the experience/standard of play rather than there being a problem with this strategy.

If you want to play the start of the game in an effective, controlled manner, the inactives strategy is the way to go. If you want dramas that will run and run, baseless accusations, general chaos... perhaps not.


That's the problem with the strategy, most of us are gooseberry fool at the game, so it doesn't work :lol:

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PostRe: ---> General Wolf Mafia chat thread <---
by Drumstick » Tue Sep 03, 2019 9:37 am

There's no convincing to be done, it has demonstrably worked in the past.

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PostRe: ---> General Wolf Mafia chat thread <---
by Nun » Tue Sep 03, 2019 9:38 am

When can we get a mafia school going?

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PostRe: ---> General Wolf Mafia chat thread <---
by Errkal » Tue Sep 03, 2019 9:40 am

Moggy wrote:
Drumstick wrote:Ah, so you prefer the baseless accusations and dragging out of dramas (i.e. Moggy-gate). The fact that the majority of the thread couldn't see you were a Human points more to the experience/standard of play rather than there being a problem with this strategy.

If you want to play the start of the game in an effective, controlled manner, the inactives strategy is the way to go. If you want dramas that will run and run, baseless accusations, general chaos... perhaps not.


Yes I prefer an exciting game with drama. And I’m not convinced the inactives strategy works as well as you think it does.


This, also every game we do it and every game people get fixated on a person.

It doesn’t friggin work.

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PostRe: ---> General Wolf Mafia chat thread <---
by Tomous » Tue Sep 03, 2019 9:44 am

I, for one, hate the low post count strategy :evil:

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PostRe: ---> General Wolf Mafia chat thread <---
by Drumstick » Tue Sep 03, 2019 9:51 am

Errkal wrote:This, also every game we do it and every game people get fixated on a person.

It doesn’t friggin work.

What causes things to drag on are situations like Moggy's in this game, or when people delete posts right at the start of the game.

Tomous wrote:I, for one, hate the low post count strategy :evil:

Yeah sorry about that. You were actually RNG'd.

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PostRe: ---> General Wolf Mafia chat thread <---
by Moggy » Tue Sep 03, 2019 9:54 am

Drumstick wrote:What causes things to drag on are situations like Moggy's in this game, or when people delete posts right at the start of the game.


I am not sure there any way of not having things like that happen though. People will jump on any little thing and will keep pursuing it. I am as guilty as anybody else of that.

This game has been quite different though because of the way Mommy has played. I am not sure the inactives strategy or any other strategy can work when you have a seer storming through the thread like that. Strategy doesn’t work when there’s a good guy loose cannon. :lol:

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PostRe: ---> General Wolf Mafia chat thread <---
by Herdanos » Tue Sep 03, 2019 10:01 am

Moggy wrote:@Dan: Could you give me the vote count of that lynch? I am genuinely interested if it was close enough that my vote was enough to get me the rope.


I'm usually loathe to give anything away here as a) I don't want to put a stop to the speculation and b) I'm wary that there's a (hopefully very small!) chance of relevant info leaking out. However here I'll make an exception: had you voted for Qikz instead, you'd still be playing the game now.

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Moggy
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PostRe: ---> General Wolf Mafia chat thread <---
by Moggy » Tue Sep 03, 2019 10:26 am

Mystical Ninja Starring Danmon wrote:
Moggy wrote:@Dan: Could you give me the vote count of that lynch? I am genuinely interested if it was close enough that my vote was enough to get me the rope.


I'm usually loathe to give anything away here as a) I don't want to put a stop to the speculation and b) I'm wary that there's a (hopefully very small!) chance of relevant info leaking out. However here I'll make an exception: had you voted for Qikz instead, you'd still be playing the game now.


Awesome. :lol:

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PostRe: ---> General Wolf Mafia chat thread <---
by Drumstick » Tue Sep 03, 2019 10:35 am

Moggy wrote:This game has been quite different though because of the way Mommy has played. I am not sure the inactives strategy or any other strategy can work when you have a seer storming through the thread like that. Strategy doesn’t work when there’s a good guy loose cannon. :lol:

Agreed.

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PostRe: ---> General Wolf Mafia chat thread <---
by Pedz » Tue Sep 03, 2019 10:56 am

I wish Moggy had, the utter shitstorm if Qikz is human would have been strawberry floating hilarious.

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PostRe: ---> General Wolf Mafia chat thread <---
by sawyerpip » Tue Sep 03, 2019 11:09 am

Drumstick wrote:
Moggy wrote:This game has been quite different though because of the way Mommy has played. I am not sure the inactives strategy or any other strategy can work when you have a seer storming through the thread like that. Strategy doesn’t work when there’s a good guy loose cannon. :lol:

Agreed.


As annoying as it was at times playing the game, it has helped make the game very entertaining so credit to Mommy for that.


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